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		<title>EN World PDF Store Hottest Items</title> 
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			<title><![CDATA[Trailblazer]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=64009]]></link> 
			<pubDate>Sun, 16 Aug 2009 22:33:59 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/619/64009-thumb100.jpg" border="0" alt="Trailblazer" title=" Trailblazer " align="left"><b>Publisher</b>: Bad Axe Games<br /><p>Trailblazer is a "system optimizer" for your d20-compatible 3rd edition game. Our design approach has been straightforward and focused: Identify the major problems of 3rd edition, then rebuild or refit the system using the latest in game design philosophy.</p>
<p>Trailblazer is both forward-looking and backwards compatible; innovative, but respectful of gaming traditions.</p>
<p>Inside this work, you will find:</p>
<p> and bull;	A detailed analysis of The Spine of the d20 system<br /> and bull;	Action Points<br /> and bull;	10-Minute Rest Mechanic<br /> and bull;	Multiclass Spellcasters<br /> and bull;	Character Class Rebalance<br /> and bull;	Skill Consolidation<br /> and bull;	New Feats<br /> and bull;	Combat Reactions<br /> and bull;	Customizing Monsters<br /> and bull;	Elite and Solo Creatures<br /> and bull;	Encounter Budgeting<br /> and bull;	Treasure Parcels</p>
<p>Trailblazer includes generous design notes through the body of the work to call attention to items that have changed-and explain why.</p>
<p> and nbsp;</p>]]></description> 
			<price></price>
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			<title><![CDATA[Critter Cache 6: Lovecraftian Bestiary]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=65344]]></link> 
			<pubDate>Tue, 27 Oct 2009 08:48:01 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/36/65344-thumb100.jpg" border="0" alt="Critter Cache 6: Lovecraftian Bestiary" title=" Critter Cache 6: Lovecraftian Bestiary " align="left"><b>Publisher</b>: Goodman Games<br /><p>DMs, are your monsters lacking that certain something that makes them more than just another rung in the ol and rsquo; XP ladder? Do you want your players to be wide-eyed with terror and whisper,  and ldquo;what the hell is <i>that</i>? and rdquo;, when you introduce a new monster to the game? Then look no further! The newest offering from Blackdirge Publishing and Goodman Games allows you to harness the raving lunacy of H.P. Lovecraft and rsquo;s tales of terror and the supernatural for your <b>Fourth Edition Dungeons  and amp; Dragons</b> game. That and rsquo;s right; <i>Critter Cache: Lovecraftian Bestiary</i> brings the squishy, squamous goodness of Lovecraftian monsters to your game table.</p>
<p>So dispense with the mundane kobolds, goblins, and orcs, and populate your next dungeon with elder things and shoggoths. Or, the next time your PCs set sail, have them bump into a slime-coated island covered with ancient ruins where giant, Cyclopean vaults just wait to be opened and hellip;</p>
<p><b>Critter Cache: Lovecraftian Bestiary </b>is 40 pages of new 4E material, and features over 30 of your favorite Lovecraftian critters, including everyone and rsquo;s favorite, tentacular Great Old One:</p>
<ul>
<li><b>Color out of Space</b>: Color out of Space </li>
<li><b>Cthulhu: </b>Cthulhu, Star Spawn of Cthulhu</li>
<li><b>Dagon: </b>Dagon</li>
<li><b>Deep One:</b> Deep One Hybrid, Deep One Hybrid Elder, Deep One Priest of Cthulhu, Deep One Raider, Deep One Leviathan</li>
<li><b>Elder Thing: </b>Elder Thing, Elder Thing Lifecrafter, Protoshoggoth</li>
<li><b>Flying Polyp: </b>Flying Polyp</li>
<li><b>Ghoul, Lovecraftian: </b>Ghoul Burrow King, Ghoul Coffin Cracker, Ghoul Grubber, Ghoul Gnawer</li>
<li><b>Great Race of Yith: </b>Yithian Lightning Guard, Yithian Mindshifter, Yithian Temporal Master</li>
<li><b>Gug: </b>Gug Priest of the Old Ones, Gug Sentry, Gug Slayer</li>
<li><b>Mi-Go: </b>Mi-Go Guard, Mi-Go Scout, Mi-Go Surgeon<b></b></li>
<li><b>Nightgaunt: </b>Nightgaunt, Nightgaunt Chosen of Nodens</li>
<li><b>Shantak: </b>Shantak</li>
<li><b>Shoggoth: </b>Greater Shoggoth, Shoggoth</li>
</ul>
<p>BDPCC06, 42 pages, $6.99</p>]]></description> 
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			<title><![CDATA[War of the Burning Sky 4E Subscription]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=60942]]></link> 
			<pubDate>Fri, 27 Mar 2009 06:28:49 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/60942-thumb100.gif" border="0" alt="War of the Burning Sky 4E Subscription" title=" War of the Burning Sky 4E Subscription " align="left"><b>Publisher</b>: EN Publishing<br /><p>EN Publishing's WAR OF THE BURNING SKY campaign saga comes to 4E! and nbsp; Following the success of the 3.5 version of the saga, this subscription includes all twelve adventures in 4E format (rewritten and revised), plus the <i>Player's</i> and <i>Campaign Guides</i>.</p>
<p><strong>WAR OF THE BURNING SKY</strong><br /><em>It's not a dungeon crawl...</em></p>
<p>Each product will be added to the subscription as it is released, starting with the two guides. and nbsp; Products will be released at a rate of 1/month.</p>
<p>SUBSCRIBE RIGHT NOW AND RECEIVE EACH ADVENTURE AS IT IS RELEASED!</p>
<p>Separately, the 4E saga will cost $6.99 per adventure plus the two guides, coming to a total over around $85; this subscription method saves you about $35 on the total price.</p>
<p>Below is a list of the products included in the subscription. and nbsp; Bold products indicate those already added, while those in regular type font are those yet to be added. and nbsp; Estimated release dates are indicated below; however, as with the 3.5 subscription, these are estimates: we will release them as fast as is humanly possibly while maintaining the high quality standards we are known for!</p>
<ul>
<li><strong>War of the Burning Sky 4E Player's Guide (Available)</strong></li>
<li><strong>War of the Burning Sky 4E Campaign Guide (Available)</strong></li>
<li><strong>WotBS 4E #1: <i>The Scouring of Gate Pass</i> (Available)</strong> </li>
<li><strong>WotBS 4E #2: <i>The Indomitable Fire Forest of Innenotdar</i> (Available)</strong></li>
<li><strong>WotBS 4E #3: <i>Shelter From the Storm</i> (Available)</strong></li>
<li><strong>WotBS 4E #4: <i>The Mad King's Banquet</i> (Available)</strong></li>
<li>WotBS 4E #5: <i>Mission to the Monastery of Two Winds</i> </li>
<li>WotBS 4E #6: <i>Tears of the Burning Sky</i> </li>
<li>WotBS 4E #7: <i>The Trial of Echoed Souls</i> </li>
<li>WotBS 4E #8: <i>O Wintry Song of Agony</i> </li>
<li>WotBS 4E #9: <i>The Festival of Dreams</i> </li>
<li>WotBS 4E #10: <i>Sleep, Ye Cursed Child</i> </li>
<li>WotBS 4E #11: <i>Under the Eye of the Tempest</i> </li>
<li>WotBS 4E #12: <i>The Beating of the Aquiline Heart</i> </li>
</ul>
<p>For more information about WAR OF THE BURNING SKY, including free downloads and enhancements, visit the official <a target="_blank" href="http://www.enworld.org/index.php?page=wotbs">WAR OF THE BURNING SKY WEB PAGE</a>.</p>
<div style="text-align: center"><img height="140" width="350" src="http://www.enworld.org/enpublishing/gsl.jpg" /></div>
<div style="text-align: center"></div>
<div style="text-align: left;">
<hr />
</div>
<div style="text-align: left;">
<h2>What's to come?</h2>
<p><small>Adventures from and nbsp;veteran authors such as Ari Marmell (<em>Heroes of Horror, Tome of Magic</em>) , Wolfgang Baur (Editor DUNGEON and reg; Magazine 1992-1995), Wil Upchurch (<em>Midnight and reg;, Champions of Ruin</em>) and Darrin Drader (<em>Book of Exalted Deeds, Serpent Kingdoms</em>).<br /></small></p>
<p><strong><em>The Scouring of Gate Pass</em></strong>, by Ryan Nock. and nbsp; and nbsp; Drakus Coaltongue, Emperor of Ragesia and bearer of the Torch of the Burning Sky, has fallen, and now the new Empress Leska has sent her armies on the march to war to recover the lost artifact. Her first target: the neutral city of Gate Pass, where a spy for the fledgling Resistance has taken vital war intelligence. On New Year's Eve, the Ragesian military prepares its assault, wyvern knights and legions of infantry arming for battle. The heroes must contact the spy and get a case of critical plans out of the city before the inquisitors, Ragesia's infamous mage-hunting clerics, find them.<br /> and nbsp;<br /><strong><em>The Indomitable Fire Forest of Innenotdar</em></strong>, by Jacob Driscoll. and nbsp; To shake pursuit by the Ragesian empire, the heroes trek through the dangerous Innenotdar Woods, a forest which has burned for decades, kept alive by the power of a strange, undying entity. Hunted by one of Ragesia's infernal minions, the heroes must seek the aid of the forest's pernicious fey and solve the mystery of its endless flame if they are to avoid a fiery death.<br /> and nbsp;<br /><strong><em>Shelter From the Storm</em></strong>, by Ryan Nock. and nbsp; The heroes finally reach the storm-lashed coastal town of Seaquen, where the magical academy known as the Lyceum has called for those who oppose Ragesia to gather. As they navigate political machinations, encounter hostilities between refugee camps, and unearth a conspiracy to assassinate ambassadors of several nations, the heroes become rising stars of the Resistance.<br /> and nbsp;<br /><strong><em>The Mad King's Banquet</em></strong>, by Shane O'Connor. and nbsp; Lyceum sends the heroes on a mission to find allies in the nearby nation of Dassen before Ragesia's ambassador convinces Dassen's king to stay neutral in the war. Strange forces are at work manipulating the king, and if the heroes are to win Dassen's loyalty, they will have to betray its ruler, and provoke a civil war.<br /> and nbsp;<br /><strong><em>Mission to the Monastery of Two Winds</em></strong>, by Andrew Kenrick. and nbsp; To have a chance against the Ragesians, the Resistance has to find the Torch of the Burning Sky, the artifact that until recently let the imperial armies teleport across the world. When the first expedition sent to find the Torch vanishes while investigating a mountain monastery, Lyceum sends the heroes to pick up the trail. But Ragesia has followed the same clues, and to earn the trust and aid of the brothers who control the monastery, they will have to protect it against foes both within and without.<br /> and nbsp;<br /><strong><em>Tears of the Burning Sky</em></strong>, by Ken Marable. and nbsp; and nbsp;Hot on the trail of the mighty Torch, the heroes race against treasure hunters, an army, and mysterious monstrous entities to reach the abandoned fortress where Emperor Coaltongue fell. The castle, overrun by undead and washed in the deadly energy of a rift to the plane of fire, holds the clue of what has happened to the Torch, but the party will have to fight to learn it.<br /> and nbsp;<br /><strong><em>The Trial of Echoed Souls,</em></strong> by Ari Marmell and Ryan Nock. and nbsp; The trio of assassins who slew the emperor and stole the Torch have hidden in the haunted Ycengled forest, on the border of an elvish nation. To find their lair the heroes must delve into the secret tragedy of the forest, which may alienate one of the Resistance's strongest potential allies. Even if they do find the assassins, to claim the Torch they must run down the leader, a spiteful shadowdancer for whom the cursed woodlands is the perfect playground.<br /> and nbsp;<br /><strong><em>O Wintry Song of Agony</em></strong>, by Jeremy Anderson. and nbsp; and nbsp; Empowered by the Torch, the heroes and the Resistance armies teleport to assault a secret eldritch facility in the frozen reaches of northern Ragesia. Following clues from the military intelligence they retrieved in the first adventure, the heroes lead the attack to destroy the facility before Leska's minions activate a superweapon, powered by the agony of thousands of tortured prisoners.<br /> and nbsp;<br /><strong><em>The Festival of Dreams</em></strong>, by Ryan Nock. and nbsp; and nbsp; A prisoner rescued in their last mission warns the heroes of a new front in the war. Returning to the city of Gate Pass, the heroes must locate an entity known as Vigilance, a gatekeeper who holds back nightmare beings of the underworld which have allied with Leska. As Ragesian and Resistance armies battle for control of the city, and hopeful citizens prepare a festival to celebrate their victory, the heroes must thwart an attempt to unleash monsters born from their darkest desires. and nbsp;<br /><br /><strong><em>Sleep, Ye Cursed Child</em></strong>, by Wolfgang Baur. and nbsp; and nbsp; The heroes descend into an underworld dreamscape to destroy the source of Leska's nightmarish allies, and to stop them from unleashing an apocalypse.<br /> and nbsp;<br /><strong><em>Under the Eye of the Tempest</em></strong>, by Wil Upchurch. and nbsp; and nbsp; and nbsp;A treacherous ally tries to destroy the Resistance so that he alone will rule in the aftermath. The heroes lead an assault against a mile-long living airship and fight their way to its brain, to kill the leviathan and its master.<br /> and nbsp;<br /><strong><em>The Beating of the Aquiline Heart</em></strong>, by Darrin Drader and Ryan Nock. and nbsp; The heroes and their armies wage a final battle against the forces of the Ragesian Empire for control of a desolate wasteland, beneath which beats the heart of the world. Its immortal blood flows through Leska's veins, and so long as she lives, the world will know only war. Can the heroes defeat this fate and usher in a golden age, or will the world be scorched in a rain of fire?</p>
</div>
<div style="text-align: center"> and nbsp;</div>
<div style="text-align: center"> and nbsp;</div>]]></description> 
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			<title><![CDATA[WotBS 4E #1: The Scouring of Gate Pass]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=62519]]></link> 
			<pubDate>Mon, 01 Jun 2009 15:48:17 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/62519-thumb100.jpg" border="0" alt="WotBS 4E #1: The Scouring of Gate Pass" title=" WotBS 4E #1: The Scouring of Gate Pass " align="left"><b>Publisher</b>: EN Publishing<br /><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=60942 and amp;filters=0_0_0_0 and amp;manufacturers_id=87"><strong>YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE</strong></a></p>
<p><a href="http://www.enworld.org/index.php?page=wotbs">OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D and amp;D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL</a></p>
<p><strong>WAR OF THE BURNING SKY</strong><br /><em>It's not a dungeon crawl...</em></p>
<p><big>A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure, politics - <em>War of the Burning Sky</em> has it all!</big><big><br /></big></p>
<p>The dramatic beginning of the <strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=60942 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">War of the Burning Sky 4e and nbsp;Campaign Saga</a></strong>, <em>The Scouring of Gate Pass</em> kicks off a war of epic proportions as a mighty magical empire marches for conquest. Their first stop is the vital mountain road through the city of Gate Pass, where the PCs, not yet aware of the role they will play in the coming conflict, lie in the path of a military juggernaut.<br /><br />As Gate Pass falls under attack, the heroes are tasked with delivering critical intelligence out of the city and to a distant safe haven. First, though, they must deal with agents of the invading empire, spies from other nations, avaricious bounty hunters, and deadly inquisitors. The information they carry may decide the fate of this conflict, the War of the Burning Sky.<br /><br />Welcome to the first adventure in the <em>War of the Burning Sky 4E and nbsp;Campaign Saga.</em> Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath.<br /><br />The Scouring of Gate Pass is the first adventure in the 12-part <a href="http://www.enworld.org/index.php?page=wotbs">War of the Burning Sky Campaign Saga</a>. The entire saga is also available as a <a href="http://enworld.rpgnow.com/product_info.php?products_id=60942 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">subscription</a> product for $49.99. <br /><br />As the Ragesian Army maches upon the neutral city of Gate Pass, you must retrieve vital war intelligence from a spy and deliver it to the distant wizards' school of Lyceum.<br /><br />But first you must find a way out of the besieged city before it falls and the inquisitors, Ragesia's infamous mage-hunting clerics, find you.<br /><br />Can you survive The Scouring of Gate Pass?</p>
<p>Remember to download the FREE <a href="http://enworld.rpgnow.com/product_info.php?products_id=61375 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Player's Guide</a> and <a href="http://enworld.rpgnow.com/product_info.php?products_id=62210 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Campaign Guide</a>!</p>
<p>
<hr />
</p>
<h2>What's to come?</h2>
<p><small>Adventures from and nbsp;veteran authors such as Ari Marmell (<em>Heroes of Horror, Tome of Magic</em>) , Wolfgang Baur (Editor DUNGEON and reg; Magazine 1992-1995), Wil Upchurch (<em>Midnight and reg;, Champions of Ruin</em>) and Darrin Drader (<em>Book of Exalted Deeds, Serpent Kingdoms</em>).<br /></small></p>
<p><strong><em>The Scouring of Gate Pass</em></strong>, by Ryan Nock. and nbsp; and nbsp; Drakus Coaltongue, Emperor of Ragesia and bearer of the Torch of the Burning Sky, has fallen, and now the new Empress Leska has sent her armies on the march to war to recover the lost artifact. Her first target: the neutral city of Gate Pass, where a spy for the fledgling Resistance has taken vital war intelligence. On New Year's Eve, the Ragesian military prepares its assault, wyvern knights and legions of infantry arming for battle. The heroes must contact the spy and get a case of critical plans out of the city before the inquisitors, Ragesia's infamous mage-hunting clerics, find them.<br /> and nbsp;<br /><strong><em>The Indomitable Fire Forest of Innenotdar</em></strong>, by Jacob Driscoll. and nbsp; To shake pursuit by the Ragesian empire, the heroes trek through the dangerous Innenotdar Woods, a forest which has burned for decades, kept alive by the power of a strange, undying entity. Hunted by one of Ragesia's infernal minions, the heroes must seek the aid of the forest's pernicious fey and solve the mystery of its endless flame if they are to avoid a fiery death.<br /> and nbsp;<br /><strong><em>Shelter From the Storm</em></strong>, by Ryan Nock. and nbsp; The heroes finally reach the storm-lashed coastal town of Seaquen, where the magical academy known as the Lyceum has called for those who oppose Ragesia to gather. As they navigate political machinations, encounter hostilities between refugee camps, and unearth a conspiracy to assassinate ambassadors of several nations, the heroes become rising stars of the Resistance.<br /> and nbsp;<br /><strong><em>The Mad King's Banquet</em></strong>, by Shane O'Connor. and nbsp; Lyceum sends the heroes on a mission to find allies in the nearby nation of Dassen before Ragesia's ambassador convinces Dassen's king to stay neutral in the war. Strange forces are at work manipulating the king, and if the heroes are to win Dassen's loyalty, they will have to betray its ruler, and provoke a civil war.<br /> and nbsp;<br /><strong><em>Mission to the Monastery of Two Winds</em></strong>, by Andrew Kenrick. and nbsp; To have a chance against the Ragesians, the Resistance has to find the Torch of the Burning Sky, the artifact that until recently let the imperial armies teleport across the world. When the first expedition sent to find the Torch vanishes while investigating a mountain monastery, Lyceum sends the heroes to pick up the trail. But Ragesia has followed the same clues, and to earn the trust and aid of the brothers who control the monastery, they will have to protect it against foes both within and without.<br /> and nbsp;<br /><strong><em>Tears of the Burning Sky</em></strong>, by Ken Marable. and nbsp; and nbsp;Hot on the trail of the mighty Torch, the heroes race against treasure hunters, an army, and mysterious monstrous entities to reach the abandoned fortress where Emperor Coaltongue fell. The castle, overrun by undead and washed in the deadly energy of a rift to the plane of fire, holds the clue of what has happened to the Torch, but the party will have to fight to learn it.<br /> and nbsp;<br /><strong><em>The Trial of Echoed Souls,</em></strong> by Ari Marmell and Ryan Nock. and nbsp; The trio of assassins who slew the emperor and stole the Torch have hidden in the haunted Ycengled forest, on the border of an elvish nation. To find their lair the heroes must delve into the secret tragedy of the forest, which may alienate one of the Resistance's strongest potential allies. Even if they do find the assassins, to claim the Torch they must run down the leader, a spiteful shadowdancer for whom the cursed woodlands is the perfect playground.<br /> and nbsp;<br /><strong><em>O Wintry Song of Agony</em></strong>, by Jeremy Anderson. and nbsp; and nbsp; Empowered by the Torch, the heroes and the Resistance armies teleport to assault a secret eldritch facility in the frozen reaches of northern Ragesia. Following clues from the military intelligence they retrieved in the first adventure, the heroes lead the attack to destroy the facility before Leska's minions activate a superweapon, powered by the agony of thousands of tortured prisoners.<br /> and nbsp;<br /><strong><em>The Festival of Dreams</em></strong>, by Ryan Nock. and nbsp; and nbsp; A prisoner rescued in their last mission warns the heroes of a new front in the war. Returning to the city of Gate Pass, the heroes must locate an entity known as Vigilance, a gatekeeper who holds back nightmare beings of the underworld which have allied with Leska. As Ragesian and Resistance armies battle for control of the city, and hopeful citizens prepare a festival to celebrate their victory, the heroes must thwart an attempt to unleash monsters born from their darkest desires. and nbsp;<br /><br /><strong><em>Sleep, Ye Cursed Child</em></strong>, by Wolfgang Baur. and nbsp; and nbsp; The heroes descend into an underworld dreamscape to destroy the source of Leska's nightmarish allies, and to stop them from unleashing an apocalypse.<br /> and nbsp;<br /><strong><em>Under the Eye of the Tempest</em></strong>, by Wil Upchurch. and nbsp; and nbsp; and nbsp;A treacherous ally tries to destroy the Resistance so that he alone will rule in the aftermath. The heroes lead an assault against a mile-long living airship and fight their way to its brain, to kill the leviathan and its master.<br /> and nbsp;<br /><strong><em>The Beating of the Aquiline Heart</em></strong>, by Darrin Drader and Ryan Nock. and nbsp; The heroes and their armies wage a final battle against the forces of the Ragesian Empire for control of a desolate wasteland, beneath which beats the heart of the world. Its immortal blood flows through Leska's veins, and so long as she lives, the world will know only war. Can the heroes defeat this fate and usher in a golden age, or will the world be scorched in a rain of fire?<br /> and nbsp;</p>]]></description> 
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			<title><![CDATA[War of the Burning Sky #9: The Festival of Dreams]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=51578]]></link> 
			<pubDate>Thu, 27 Dec 2007 13:24:32 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/51578-thumb100.jpg" border="0" alt="War of the Burning Sky #9: The Festival of Dreams" title=" War of the Burning Sky #9: The Festival of Dreams " align="left"><b>Publisher</b>: EN Publishing<br /><!--StartFragment -->War began with the New Year as the Ragesian Army assaulted the city of Gate Pass. Now, as the heroes return to where their quest began, the local rebellion rallies to their cause, battling in the streets as they defiantly celebrate a long-delayed holiday. <p class="contentDescr descr">But Ragesia has far stranger minions than mere soldiers and beasts. Sleeping horrors strain to pass through to the world of flesh, and though victory in Gate Pass is near, the heroes will find their desires turned to nightmares in the Festival of Dreams.</p><p class="contentDescr descr"><br />Welcome to the ninth adventure in the <em>War of the Burning Sky</em> Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath. <br /><br /><strong><span style="font-style: italic">The Festival of Dreams</span> and nbsp;is the ninth adventure in the 12-part <em><a href="http://www.enworld.org/index.php?page=burningsky"><u><font color="#810081">War of the Burning Sky Campaign Saga</font></u></a></em>. The entire saga is also available as a subscription. <br /><br />This adventure includes: </strong></p><ul><li><strong>Two versions of the PDF, one in full colour, and the other in black-and-white for easy printing. </strong></li><li><strong>Beautiful colour maps and battlemaps by ENnie award-winning cartographer Sean MacDonald. </strong></li><li><strong>A separate .rtf file containing all the stat blocks from the adventure for easy reference. </strong></li></ul><strong>Please go to the official <strong><a href="http://www.enworld.org/index.php?page=burningsky"><u><font color="#810081">War of the Burning Sky web page</font></u></a></strong> for more information on the campaign saga. And remember that you can download the <strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and amp;"><u><font color="#0000ff">Player and #39;s Guide</font></u></a></strong> and the <strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and amp;"><u><font color="#0000ff">Campaign Guide</font></u></a></strong> for free!<br /><br /></strong><font size="2">A fantasy adventure for 16th-level characters. Requires the use of a Roleplaying Game Core Rulebook published by Wizards of the Coast, inc.</font> ]]></description> 
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			<title><![CDATA[Book of Experimental Might]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=54689]]></link> 
			<pubDate>Thu, 21 Feb 2008 00:04:39 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/9/54689-thumb100.jpg" border="0" alt="Book of Experimental Might" title=" Book of Experimental Might " align="left"><b>Publisher</b>: Malhavoc Press<br /><p><font size="2" face="Arial, Helvetica, sans-serif">Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on <a target="_blank" href="http://www.montecook.com/">www.montecook.com</a> and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. </font></p><p><font size="2" face="Arial, Helvetica, sans-serif"><b>Because you demanded it!</b></font></p><p><font size="2" face="Arial, Helvetica, sans-serif">So Monte took a break from his fiction work to compile this book, a collection of the house rules he currently uses in his own games. These include a spell progression system that ranks spells from levels 1 to 20, new rules for healing and curative magic, magical disciplines for spellcasters that always give them an active power and a way to contribute, and much more.</font></p><p><font size="2" face="Arial, Helvetica, sans-serif">This book also includes a new base class, the runeblade, for players wanting a character that combines magic and martial skill without the use of spells. New rules for wizards, clerics, druids, paladins, and rangers are provided, offering each class magical disciplines like Godhammer, Eldritch Bolt, and Nature and #39;s Senses. And, of course, the book also offers dozens of new spells, feats, and magic items.</font></p><p><font size="2" face="Arial, Helvetica, sans-serif">Inherent within all the rule changes in this book is the idea that characters should be able to keep adventuring longer than the rules currently allow. Disciplines, more ample healing, and the other experiments in this PDF exclusive help bring down the barriers -- like casters running out of spells and characters running low on hit points -- that traditionally make parties stop to rest before they really want to. </font></p><p><font size="2" face="Arial, Helvetica, sans-serif">Start your own experiment this month!</font></p><p><a href="files/BOXM_ReadMe.txt"><b>Read Me Before Printing</b></a></p>]]></description> 
			<price></price>
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			<title><![CDATA[War of the Burning Sky #8: O, Wintry Song of Agony]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=50911]]></link> 
			<pubDate>Tue, 30 Oct 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/50911-thumb100.jpg" border="0" alt="War of the Burning Sky #8: O, Wintry Song of Agony" title=" War of the Burning Sky #8: O, Wintry Song of Agony " align="left"><b>Publisher</b>: EN Publishing<br /><!--StartFragment --> and nbsp; <p>As war rages on multiple fronts, the heroes call upon their allies for a strike against a secret, frozen fortress  and nbsp;that defends the Scourge.</p><p>Deep in the heart of northern Ragesia, the Scourge is Supreme Inquisitor Leska and #39;s greatest weapon:  and nbsp;a device powered by the suffering of thousands of prisoners which, if completed, could annihilate a city from across the world. and nbsp;</p><p>The heroes must assault this fortress deep in enemy territory, but can they destroy the doomsday weapon before they fall victim to a wintry song of agony?</p><p><br />Welcome to the eighth adventure in the <em>War of the Burning Sky</em> Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath. <br /><br /><strong><span style="font-style: italic">O, Wintry Song of Agony</span> is the eighth adventure in the 12-part <em><a href="http://www.enworld.org/index.php?page=burningsky"><u><font color="#810081">War of the Burning Sky Campaign Saga</font></u></a></em>. The entire saga is also available as a subscription. <br /><br />This adventure includes: </strong></p><ul><li><strong>Two versions of the PDF, one in full colour, and the other in black-and-white for easy printing. </strong></li><li><strong>Beautiful colour maps and battlemaps by ENnie award-winning cartographer Sean MacDonald. </strong></li><li><strong>A separate .rtf file containing all the stat blocks from the adventure for easy reference. </strong></li></ul><strong>Please go to the official <strong><a href="http://www.enworld.org/index.php?page=burningsky"><u><font color="#810081">War of the Burning Sky web page</font></u></a></strong> for more information on the campaign saga. And remember that you can download the <strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and "><u><font color="#0000ff">Player and #39;s Guide</font></u></a></strong> and the <strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and "><u><font color="#0000ff">Campaign Guide</font></u></a></strong> for free!<br /><br /></strong><font size="2">A fantasy adventure for 15th-level characters. Requires the use of a Roleplaying Game Core Rulebook published by Wizards of the Coast, inc.</font> ]]></description> 
			<price></price>
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			<title><![CDATA[War of the Burning Sky #7: Trial of Echoed Souls]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=50379]]></link> 
			<pubDate>Fri, 14 Sep 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/50379-thumb100.jpg" border="0" alt="War of the Burning Sky #7: Trial of Echoed Souls" title=" War of the Burning Sky #7: Trial of Echoed Souls " align="left"><b>Publisher</b>: EN Publishing<br /><p>The heroes stand poised to seize control of their fate and the ongoing war, but only if they are the first to claim the Torch of the Burning Sky.</p><p>Seeking the legendary artifact of Emperor Coaltongue, the heroes explore a haunted forest and must face its dangers while contending with patrols sent by two two armies who are racing to capture the Torch. and nbsp; From there, the heroes must travel to a sentient psionic temple, where they face shadows of their past in a physical and mental trial that could alter their very beings.</p><p>Can the heroes locate the Torch of the Burning Sky, and do they have what it takes to undergo the Trial of Echoed Souls?</p><p><br />Welcome to the seventh adventure in the <em>War of the Burning Sky</em> Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath. <br /><br /><strong><span style="font-style: italic">Trial of Echoed Souls</span> and nbsp;is the seventh adventure in the 12-part <em><a href="http://www.enworld.org/index.php?page=burningsky"><u><font color="#810081">War of the Burning Sky Campaign Saga</font></u></a></em>. The entire saga is also available as a subscription. <br /><br />This adventure includes: </strong></p><ul><li><strong>Two versions of the PDF, one in full colour, and the other in black-and-white for easy printing. </strong></li><li><strong>Beautiful colour maps and battlemaps by ENnie award-winning cartographer Sean MacDonald. </strong></li><li><strong>A separate .rtf file containing all the stat blocks from the adventure for easy reference. </strong></li></ul><strong>Please go to the official <strong><a href="http://www.enworld.org/index.php?page=burningsky"><u><font color="#810081">War of the Burning Sky web page</font></u></a></strong> for more information on the campaign saga. And remember that you can download the <strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and "><u><font color="#0000ff">Player and #39;s Guide</font></u></a></strong> and the <strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and "><u><font color="#0000ff">Campaign Guide</font></u></a></strong> for free!<br /><br /></strong><font size="2">A fantasy adventure for 13th-level characters. Requires the use of a Roleplaying Game Core Rulebook published by Wizards of the Coast, inc.</font> ]]></description> 
			<price></price>
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			<title><![CDATA[Player Options: Flaws and Merits]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=63654]]></link> 
			<pubDate>Tue, 28 Jul 2009 17:13:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/52/63654-thumb100.jpg" border="0" alt="Player Options: Flaws and Merits" title=" Player Options: Flaws and Merits " align="left"><b>Publisher</b>: Alea Publishing Group<br /><p><b>
<p><a href="http://rpgcountdown.com/2009-08-12"><img width="200" src="http://www.rpgnow.com/themes/rpgnow/images/rpgcountdown-bugfeatured.png" alt="RPGNow Countdown" height="150" /></a></p>
<p><b><a href="http://rpgcountdown.com/2009-08-12">RPG Countdown (12 August and nbsp;2009; #6)</a></b></p>
</b></p>
<p><b></b></p>
<p><b>Rules Set: 4E (GSL)<br /></b>
<p>Get to know your character!</p>
<p><i>Player Options: Flaws and Merits</i> provides an opportunity to get in depth when developing or growing or character. and nbsp; This new option allows you to choose flaws and merits based on your character role with solid game mechanics to back up the role-play. and nbsp; Do you have a remorseful warlord or a and nbsp; befuddled, aged wizard? and nbsp; Are you a thrillseeking rogue with a brutal streak or a druid wishing to teach others the skills they need to survive?</p>
<p>This product provides Players and Game Masters with the following for thrilling play:</p>
<ul>
<li>A full description of how merits and flaws work, including additional reward options for outstanding role-play.</li>
<li>52 flaws - a new type of mechanic for getting extra feats.</li>
<li>28 Merits - a new type of feat that can only be taken when you first take a flaw.</li>
<li>24 Flaw and Merit combinations for all the 4th Edition GSL character builds.</li>
<li>Advice on how to adjust the flaw and merit system to suit you gaming style.</li>
</ul>
<p>This is where role-play and statistics collide.</p>
<p> and nbsp;</p>
<p>Writer: Joshua Raynack</p>
<p>APG401, 16 pages, $1.95</p>
<p> and nbsp;</p>
</p>]]></description> 
			<price></price>
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			<title><![CDATA[War of the Burning Sky #6: Tears of the Burning Sky]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=29525]]></link> 
			<pubDate>Tue, 31 Jul 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/29525-thumb100.jpg" border="0" alt="War of the Burning Sky #6: Tears of the Burning Sky" title=" War of the Burning Sky #6: Tears of the Burning Sky " align="left"><b>Publisher</b>: EN Publishing<br />In search of the Torch of the Burning Sky, the heroes set out for
Sindaire and Castle Korstull, the canyon fortress where Emperor Drakus
Coaltongue was slain.<br />
<br />
Their destination lies within an endless firestorm, the result of a
peculiar rupture in the fabric of the planes.  and nbsp;While the
castle surely holds clues to the fate of the emperor and his Torch, the
heroes will have to contend with the undead, fiends, rival treasure
hunters, and the survivors of Coaltongue's army to learn them.<br />
<br />
Might the Torch itself lie in Castle Korstull?  and nbsp;What happened
to Emperor Coaltongue, and what strange magic brought forth the tears
of the Burning Sky?<br />
<br />
Welcome to the sixth adventure in the <i>War of the Burning Sky</i>
Campaign Saga. Throughout the course of the campaign saga, a party of
heroes will become involved in an escalating war between mighty magical
nations, and after many adventures, military battles, and mysterious
intrigue, it will be up to them to decide who will emerge victorious
and rule in the aftermath. <br />
<br />
<b><span style="font-style: italic;">Tears of the
Burning Sky</span> is the sixth adventure in the
12-part <i><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky Campaign Saga</a></i>. The entire saga
is also available as a subscription. <br />
<br />
This adventure includes:
</b>
<ul>
  <li><b>Two versions of the PDF, one in full colour, and
the other
in black-and-white for easy printing. </b></li>
  <li><b>Beautiful colour maps and battlemaps by ENnie
award-winning
cartographer Sean MacDonald. </b></li>
  <li><b>A separate .rtf file containing all the stat
blocks from
the adventure for easy reference. </b></li>
</ul>
<b>Please go to the official <b><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky web page</a></b> for more information on
the campaign saga. And remember that you can download the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and ">Player's
Guide</a></b> and the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and ">Campaign
Guide</a></b> for free!<small><br />
<br />
</small></b><small>A fantasy adventure for 11th-level
characters. Requires the
use of a Roleplaying Game Core Rulebook published by Wizards of the
Coast, inc.</small>
]]></description> 
			<price></price>
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			<title><![CDATA[WotBS 4E #2: The Indomitable Fire Forest of Innenotdar]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=63388]]></link> 
			<pubDate>Wed, 08 Jul 2009 16:20:10 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/63388-thumb100.jpg" border="0" alt="WotBS 4E #2: The Indomitable Fire Forest of Innenotdar" title=" WotBS 4E #2: The Indomitable Fire Forest of Innenotdar " align="left"><b>Publisher</b>: EN Publishing<br /><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=60942 and amp;filters=0_0_0_0 and amp;manufacturers_id=87"><strong>YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE</strong></a></p>
<p><a href="http://www.enworld.org/index.php?page=wotbs">OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D and amp;D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL</a></p>
<p><strong>WAR OF THE BURNING SKY</strong><br /><em>It's not a dungeon crawl...</em></p>
<p><big>A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure, politics - <em>War of the Burning Sky</em> has it all!<br /></big><br />The journey between Gate Pass and distant Lyceum is long; along the way lies a forest that has burned for decades, where a dream monster holds sway.<br /><br />Before escaping the raging flames, the heroes become caught in a three-way conflict with a fiend, the fierce spirit of the forest itself, and a clan of pernicious fey who possess a powerful weapon for the coming war.<br /><br />Welcome to the second adventure in the <i>War of the Burning Sky</i> Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath.</p>
<p><em>The Indomitable Fire Forest of Innenotdar</em> is the and nbsp;second adventure in the 12-part <a href="http://www.enworld.org/index.php?page=wotbs">War of the Burning Sky Campaign Saga</a>. The entire saga is also available as a <a href="http://enworld.rpgnow.com/product_info.php?products_id=60942 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">subscription</a> product for $49.99.</p>
<p>Remember to download the FREE <a href="http://enworld.rpgnow.com/product_info.php?products_id=61375 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Player's Guide</a> and <a href="http://enworld.rpgnow.com/product_info.php?products_id=62210 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Campaign Guide</a>!</p>
<p> and nbsp;</p>
<hr />
<h2>What's to come?</h2>
<p><small>Adventures from and nbsp;veteran authors such as Ari Marmell (<em>Heroes of Horror, Tome of Magic</em>) , Wolfgang Baur (Editor DUNGEON and reg; Magazine 1992-1995), Wil Upchurch (<em>Midnight and reg;, Champions of Ruin</em>) and Darrin Drader (<em>Book of Exalted Deeds, Serpent Kingdoms</em>).<br /></small></p>
<p><strong><em>The Scouring of Gate Pass</em></strong>, by Ryan Nock. and nbsp; and nbsp; Drakus Coaltongue, Emperor of Ragesia and bearer of the Torch of the Burning Sky, has fallen, and now the new Empress Leska has sent her armies on the march to war to recover the lost artifact. Her first target: the neutral city of Gate Pass, where a spy for the fledgling Resistance has taken vital war intelligence. On New Year's Eve, the Ragesian military prepares its assault, wyvern knights and legions of infantry arming for battle. The heroes must contact the spy and get a case of critical plans out of the city before the inquisitors, Ragesia's infamous mage-hunting clerics, find them.<br /> and nbsp;<br /><strong><em>The Indomitable Fire Forest of Innenotdar</em></strong>, by Jacob Driscoll. and nbsp; To shake pursuit by the Ragesian empire, the heroes trek through the dangerous Innenotdar Woods, a forest which has burned for decades, kept alive by the power of a strange, undying entity. Hunted by one of Ragesia's infernal minions, the heroes must seek the aid of the forest's pernicious fey and solve the mystery of its endless flame if they are to avoid a fiery death.<br /> and nbsp;<br /><strong><em>Shelter From the Storm</em></strong>, by Ryan Nock. and nbsp; The heroes finally reach the storm-lashed coastal town of Seaquen, where the magical academy known as the Lyceum has called for those who oppose Ragesia to gather. As they navigate political machinations, encounter hostilities between refugee camps, and unearth a conspiracy to assassinate ambassadors of several nations, the heroes become rising stars of the Resistance.<br /> and nbsp;<br /><strong><em>The Mad King's Banquet</em></strong>, by Shane O'Connor. and nbsp; Lyceum sends the heroes on a mission to find allies in the nearby nation of Dassen before Ragesia's ambassador convinces Dassen's king to stay neutral in the war. Strange forces are at work manipulating the king, and if the heroes are to win Dassen's loyalty, they will have to betray its ruler, and provoke a civil war.<br /> and nbsp;<br /><strong><em>Mission to the Monastery of Two Winds</em></strong>, by Andrew Kenrick. and nbsp; To have a chance against the Ragesians, the Resistance has to find the Torch of the Burning Sky, the artifact that until recently let the imperial armies teleport across the world. When the first expedition sent to find the Torch vanishes while investigating a mountain monastery, Lyceum sends the heroes to pick up the trail. But Ragesia has followed the same clues, and to earn the trust and aid of the brothers who control the monastery, they will have to protect it against foes both within and without.<br /> and nbsp;<br /><strong><em>Tears of the Burning Sky</em></strong>, by Ken Marable. and nbsp; and nbsp;Hot on the trail of the mighty Torch, the heroes race against treasure hunters, an army, and mysterious monstrous entities to reach the abandoned fortress where Emperor Coaltongue fell. The castle, overrun by undead and washed in the deadly energy of a rift to the plane of fire, holds the clue of what has happened to the Torch, but the party will have to fight to learn it.<br /> and nbsp;<br /><strong><em>The Trial of Echoed Souls,</em></strong> by Ari Marmell and Ryan Nock. and nbsp; The trio of assassins who slew the emperor and stole the Torch have hidden in the haunted Ycengled forest, on the border of an elvish nation. To find their lair the heroes must delve into the secret tragedy of the forest, which may alienate one of the Resistance's strongest potential allies. Even if they do find the assassins, to claim the Torch they must run down the leader, a spiteful shadowdancer for whom the cursed woodlands is the perfect playground.<br /> and nbsp;<br /><strong><em>O Wintry Song of Agony</em></strong>, by Jeremy Anderson. and nbsp; and nbsp; Empowered by the Torch, the heroes and the Resistance armies teleport to assault a secret eldritch facility in the frozen reaches of northern Ragesia. Following clues from the military intelligence they retrieved in the first adventure, the heroes lead the attack to destroy the facility before Leska's minions activate a superweapon, powered by the agony of thousands of tortured prisoners.<br /> and nbsp;<br /><strong><em>The Festival of Dreams</em></strong>, by Ryan Nock. and nbsp; and nbsp; A prisoner rescued in their last mission warns the heroes of a new front in the war. Returning to the city of Gate Pass, the heroes must locate an entity known as Vigilance, a gatekeeper who holds back nightmare beings of the underworld which have allied with Leska. As Ragesian and Resistance armies battle for control of the city, and hopeful citizens prepare a festival to celebrate their victory, the heroes must thwart an attempt to unleash monsters born from their darkest desires. and nbsp;<br /><br /><strong><em>Sleep, Ye Cursed Child</em></strong>, by Wolfgang Baur. and nbsp; and nbsp; The heroes descend into an underworld dreamscape to destroy the source of Leska's nightmarish allies, and to stop them from unleashing an apocalypse.<br /> and nbsp;<br /><strong><em>Under the Eye of the Tempest</em></strong>, by Wil Upchurch. and nbsp; and nbsp; and nbsp;A treacherous ally tries to destroy the Resistance so that he alone will rule in the aftermath. The heroes lead an assault against a mile-long living airship and fight their way to its brain, to kill the leviathan and its master.<br /> and nbsp;<br /><strong><em>The Beating of the Aquiline Heart</em></strong>, by Darrin Drader and Ryan Nock. and nbsp; The heroes and their armies wage a final battle against the forces of the Ragesian Empire for control of a desolate wasteland, beneath which beats the heart of the world. Its immortal blood flows through Leska's veins, and so long as she lives, the world will know only war. Can the heroes defeat this fate and usher in a golden age, or will the world be scorched in a rain of fire?<br /> and nbsp;</p>]]></description> 
			<price></price>
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			<title><![CDATA[War of the Burning Sky #4: The Mad King's Banquet]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=27632]]></link> 
			<pubDate>Tue, 08 May 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/27632-thumb100.jpg" border="0" alt="War of the Burning Sky #4: The Mad King's Banquet" title=" War of the Burning Sky #4: The Mad King's Banquet " align="left"><b>Publisher</b>: EN Publishing<br />While Seaquen recovers from an unnatural natural disaster, the heroes undertake a quest to find allies in the nearby nation of Dassen before the Ragesian army arrives.<br />
<br />
But the heroes discover strange tidings surrounding Dassen's King Steppengard.  What afflicts the King, and is Duke Gallo truly conspiring against him? Seaquen's survival depends on unravelling the mystery.<br />
<br />
What kind of feast can the heroes expect when they sit down to the mad king's banquet?<br />
<br />
Welcome to the fourth adventure in the <i>War of the Burning Sky</i>
Campaign Saga. Throughout the course of the campaign saga, a party of
heroes will become involved in an escalating war between mighty magical
nations, and after many adventures, military battles, and mysterious
intrigue, it will be up to them to decide who will emerge victorious
and rule in the aftermath.  This adventure weighs in at over 100 pages!<br />
<br />
<b><span style="font-style: italic;">The Mad King's Banquet</span>
is the fourth adventure in the 12-part <i><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky Campaign Saga</a></i>. The entire saga
is also available as a subscription. 
<br /><br />
This adventure includes:
<ul>
  <li>Two versions of the PDF, one in full colour, and the other
in black-and-white for easy printing. </li>
  <li>Beautiful colour maps and battlemaps by ENnie award-winning
cartographer Sean MacDonald. </li>
  <li>A separate .rtf file containing all the stat blocks from
the adventure for easy reference. </li>
  </li>
</ul>
Please go to the official <b><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky web page</a></b> for more information on
the campaign saga. And remember that you can download the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and ">Player's
Guide</a></b> and the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and ">Campaign
Guide</a></b> for free! <br />
<br />
<small><br />
<table style="text-align: left; width: 100%;" border="0"
 cellpadding="2" cellspacing="2">
  <tbody>
    <tr>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/enwbs4_Dassen.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="The Kingdom of Dassen"
 src="http://www.enworld.org/enpublishing/maps/enwbs4_Dassen.jpg"
 hspace="5" vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/enwbs4_GallosFend.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Gallo's Fend"
 src="http://www.enworld.org/enpublishing/maps/enwbs4_GallosFend.jpg"
 hspace="5" vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/enwbs4_CastlePrison.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Castle Steppengard Prison"
 src="http://www.enworld.org/enpublishing/maps/enwbs4_CastlePrison.jpg"
 hspace="5" vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/enwbs4_AlydiGapOutpost.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Aldyi Gap Outpost"
 src="http://www.enworld.org/enpublishing/maps/enwbs4_AlydiGapOutpost.jpg"
 hspace="5" vspace="5"></a></td>
    </tr>
  </tbody>
</table>
<br />
<br />
<br />
A fantasy adventure for 7th-level characters. Requires the
use of a Roleplaying Game Core Rulebook published by Wizards of the
Coast, inc.</small>
]]></description> 
			<price></price>
		</item>
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			<title><![CDATA[War of the Burning Sky #5: Mission to the Monastery of Two Winds]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=27879]]></link> 
			<pubDate>Wed, 30 May 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/27879-thumb100.jpg" border="0" alt="War of the Burning Sky #5: Mission to the Monastery of Two Winds" title=" War of the Burning Sky #5: Mission to the Monastery of Two Winds " align="left"><b>Publisher</b>: EN Publishing<br /><!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
</head>
<body>
As the war spreads to new nations, the heroes set out for The Monastery
of Two Winds, whose leaders - two enigmatic brothers - can guide the
way to retrieving the lost Torch of the Burning Sky, which will tip the
balance of power.<br />
<br />
But two enemies threaten the order.  and nbsp;From without, remnants of
the army of Emperor Coaltongue besiege the mountain monastery.
 and nbsp;From within, one of the order's own is kidnapping innocents
for cruel biomantic experiments.<br />
<br />
Great danger and precious revelations await the heroes in their mission
to The Monastery of Two Winds.<br />
<br />
Welcome to the fifth adventure in the <i>War of the Burning Sky</i>
Campaign Saga. Throughout the course of the campaign saga, a party of
heroes will become involved in an escalating war between mighty magical
nations, and after many adventures, military battles, and mysterious
intrigue, it will be up to them to decide who will emerge victorious
and rule in the aftermath. and nbsp;<br />
<br />
<b><span style="font-style: italic;">Mission to the
Monastery of Two Winds</span> is the fifth adventure in the
12-part <i><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky Campaign Saga</a></i>. The entire saga
is also available as a subscription. <br />
<br />
This adventure includes:
</b>
<ul>
  <li><b>Two versions of the PDF, one in full colour, and
the other
in black-and-white for easy printing. </b></li>
  <li><b>Beautiful colour maps and battlemaps by ENnie
award-winning
cartographer Sean MacDonald. </b></li>
  <li><b>A separate .rtf file containing all the stat
blocks from
the adventure for easy reference. </b></li>
</ul>
<b>Please go to the official <b><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky web page</a></b> for more information on
the campaign saga. And remember that you can download the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and ">Player's
Guide</a></b> and the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and ">Campaign
Guide</a></b> for free! <br />
<br />
<small><br />
<table style="text-align: left; width: 100%;" border="0"
 cellpadding="2" cellspacing="2">
  <tbody>
    <tr>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/art/MissionToTheMonasteryOfTwoWinds.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="The Kingdom of Dassen"
 src="http://www.enworld.org/enpublishing/art/MissionToTheMonasteryOfTwoWinds.jpg"
 hspace="5" vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/enwbs5_Laboratory.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Gallo's Fend"
 src="http://www.enworld.org/enpublishing/maps/enwbs5_Laboratory.jpg"
 hspace="5" vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/enwbs5_MountainScree.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Castle Steppengard Prison"
 src="http://www.enworld.org/enpublishing/maps/enwbs5_MountainScree.jpg"
 hspace="5" vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/enwbs5_Eresh.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Aldyi Gap Outpost"
 src="http://www.enworld.org/enpublishing/maps/enwbs5_Eresh.jpg"
 hspace="5" vspace="5"></a></td>
    </tr>
  </tbody>
</table>
<br />
<br />
<br />
A fantasy adventure for 9th-level characters. Requires the
use of a Roleplaying Game Core Rulebook published by Wizards of the
Coast, inc.</small></b>
</body>
</html>
]]></description> 
			<price></price>
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			<title><![CDATA[War of the Burning Sky: The Complete Campaign]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=60515]]></link> 
			<pubDate>Mon, 09 Mar 2009 07:12:31 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/60515-thumb100.jpg" border="0" alt="War of the Burning Sky: The Complete Campaign" title=" War of the Burning Sky: The Complete Campaign " align="left"><b>Publisher</b>: EN Publishing<br /><p>708 pages - the ultimate fantasy campaign! and nbsp; The acclaimed <i>War of the Burning Sky</i> Campaign Saga comes to you compiled, enhanced and with loads of bonus new content! A complete fantasy campaign for D and amp;D 3.5, for character levels 1-20.</p>
<p><b>Witness the terrible face of war in a world of magic... </b></p>
<p><span style="font-style: italic">As the new year turns, the weather across takes a sudden chill turn, and the sky darkens as the grip of winter intensifies. Worry rises as regular channels of communication between nations cease like a candle suddenly snuffed. Slowly, throughout the lands claimed by the Ragesian Empire, rumors spread between isolated villages, traveling by foot and horse and word of mouth -- rumors that Drakus Coaltongue, the immortal emperor whose armies conquered every land he set his gaze upon, has fallen in a distant land to the west. How the tyrant was defeated is unknown, but if it is true, everyone knows that a war is coming. The generals of Emperor Coaltongue will strike for control, oppressed peoples will rise up in rebellion, and dangers once held in check only by fear of the mighty warlord will bring doom to the world. </span><br style="font-style: italic" /><br style="font-style: italic" /><span style="font-style: italic">Those in power are preparing for the coming conflict, readying fervent armies and powerful weapons and subtle, deceptive plots, but two questions burn in their minds: who killed the seemingly-immortal Emperor Coaltongue; and what has become of the artifact that would let a man rule of the world? Who has the Torch of the Burning Sky? </span><br style="font-style: italic" /><br style="font-style: italic" /><span style="font-style: italic">E.N. Publishing presents a saga of twelve adventures where would-be conquerers bring the world to the brink of annihilation, and it is up to the heroes to decide who will rule in the aftermath of the great war  and ndash; perhaps an ally, perhaps themselves, perhaps even anarchy. They can usher the world into a golden age, or let it be scorched under a rain of fire.</span></p>
<ul style="text-align: left">
<li>All twelve adventures of the War of the Burning Sky Campaign Saga</li>
<li>The Player's Guide and Campaign Guide</li>
<li>A massive rules appendix compiling all of the new rules material, classes, feats, spells, magic items and more from the saga</li>
<li>Five bonus sidequest adventures
<ul>
<li>More Spies in the Steam Tunnels</li>
<li>Moral Dilemmas</li>
<li>A Harvest of Hope Forlorn</li>
<li>The Old-Fashioned Way</li>
<li>Dreamcatcher</li>
</ul>
</li>
<li>A short section covering Ragos, the capital city of Ragesia</li>
<li>A narrative prologue covering the events leading up to the War of the Burning Sky</li>
</ul>
<p> and nbsp;This is the PDF version of the WotBS compiled hardcover deluxe version. and nbsp; It contains all of the contents of the campaign saga subscription with plenty of extra material, and is therefore priced at $15 more than the full subscription.</p>]]></description> 
			<price></price>
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		<item>
			<title><![CDATA[War of the Burning Sky #3: Shelter from the Storm]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=25634]]></link> 
			<pubDate>Sun, 01 Apr 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/25634-thumb100.jpg" border="0" alt="War of the Burning Sky #3: Shelter from the Storm" title=" War of the Burning Sky #3: Shelter from the Storm " align="left"><b>Publisher</b>: EN Publishing<br />Freed from the flames of Innenotdar, the heroes reach the
small seaside village of Seaquen and the magical academy, Lyceum.<br />
<br />
But Seaquen is no safe haven: there are spies, refugees, and a fleet of
hostile ships to contend with, to say nothing of an oncoming hurricane
which may not be entirely natural.<br />
<br />
Can you survive long enough to learn the secrets held at Lyceum, while
you struggle to save your shelter from the storm.<br />
<br />
Welcome to the third adventure in the <i>War of the Burning Sky</i>
Campaign Saga. Throughout the course of the campaign saga, a party of
heroes will become involved in an escalating war between mighty magical
nations, and after many adventures, military battles, and mysterious
intrigue, it will be up to them to decide who will emerge victorious
and rule in the aftermath. This adventure weighs in at a
mighty 100 pages - the largest adventure in the saga yet!<br />
<br />
<b><span style="font-style: italic;">Shelter from
the Storm</span>
is the third adventure in the 12-part <i><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky Campaign Saga</a></i>. The entire saga
is also available as a subscription. This adventure includes a coupon
which discounts the full subscription by the price of this adventure
should you decide to sign up for the entire saga after having already
purchased </b><b><span
 style="font-style: italic;">Shelter from the Storm</span></b><b>.</b><br />
<br />
This adventure includes:
<ul>
 <li>Two versions of the PDF, one in full colour, and the other
in black-and-white for easy printing. </li>
 <li>Beautiful colour maps and battlemaps by ENnie award-winning
cartographer Sean MacDonald. </li>
 <li>A separate .rtf file containing all the stat blocks from
the adventure for easy reference. </li>
 <li>A coupon discounting the War of the Burning Sky Campaign
saga subscription by $5.99. </li>
</ul>
Please go to the official <b><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky web page</a></b> for more information on
the campaign saga. And remember that you can download the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and ">Player's
Guide</a></b> and the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and ">Campaign
Guide</a></b> for free! <br />
<br />
<small><br />
<table style="text-align: left; width: 100%;" border="0"
 cellpadding="2" cellspacing="2">
 <tbody>
  <tr>
   <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/int/enwbs3_Seaquen.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Seaquen"
 src="http://www.enworld.org/enpublishing/maps/int/enwbs3_Seaquen.jpg"
 hspace="5" vspace="5"></a></td>
   <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/int/enwbs3_WayfarersTheater.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Wayfarers' Theater"
 src="http://www.enworld.org/enpublishing/maps/int/enwbs3_WayfarersTheater.jpg"
 hspace="5" vspace="5"></a></td>
   <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/int/enwbs3_FireTomb.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Fire Tomb"
 src="http://www.enworld.org/enpublishing/maps/int/enwbs3_FireTomb.jpg"
 hspace="5" vspace="5"></a></td>
   <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/maps/int/enwbs3_Swamp.jpg"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Swamp Attack"
 src="http://www.enworld.org/enpublishing/maps/int/enwbs3_Swamp.jpg"
 hspace="5" vspace="5"></a></td>
  </tr>
 </tbody>
</table>
<br />
<br />
<br />
A fantasy adventure for 5th-level characters. Requires the
use of a Roleplaying Game Core Rulebook published by Wizards of the
Coast, inc.</small>
]]></description> 
			<price></price>
		</item>
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			<title><![CDATA[War of the Burning Sky #2: The Indomitable Fire Forest of Inneno]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=24978]]></link> 
			<pubDate>Thu, 01 Mar 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/24978-thumb100.jpg" border="0" alt="War of the Burning Sky #2: The Indomitable Fire Forest of Inneno" title=" War of the Burning Sky #2: The Indomitable Fire Forest of Inneno " align="left"><b>Publisher</b>: EN Publishing<br /><!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
  <title></title>
</head>
<body>
The journey between Gate Pass and distant Lyceum is long; along the way
lies a forest that has burned for decades, where a dream monster holds
sway.<br />
<br />
Before escaping the raging flames, the heroes become caught in a
three-way conflict with a fiend, the fierce spirit of the forest
itself, and a clan of pernicious fey who possess a powerful weapon for
the coming war.<br />
<br />
Welcome to the second adventure in the <i>War of the Burning Sky</i>
Campaign Saga. Throughout the course of the campaign saga, a party of
heroes will become involved in an escalating war between mighty magical
nations, and after many adventures, military battles, and mysterious
intrigue, it will be up to them to decide who will emerge victorious
and rule in the aftermath.<br />
<br />
<b>The <i>Indomitable Fire Forest of Innenotdar</i>
is the second adventure in the 12-part <i><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky Campaign Saga</a></i>. The entire saga
is also available as a subscription. This adventure includes a coupon
which discounts the full subscription by the price of this adventure
should you decide to sign up for the entire saga after having already
purchased Indomitable Fire Forest of Innenotdar.</b><br />
<br />
This adventure includes:
<ul>
  <li>Two versions of the PDF, one in full colour, and the other
in black-and-white for easy printing. </li>
  <li>Beautiful colour maps and battlemaps by ENnie award-winning
cartographer Sean MacDonald. </li>
  <li>A separate .rtf file containing all the stat blocks from
the adventure for easy reference. </li>
  <li>A coupon discounting the War of the Burning Sky Campaign
saga subscription by $5.99. </li>
</ul>
Please go to the official <b><a
 href="http://www.enworld.org/index.php?page=burningsky">War
of the Burning Sky web page</a></b> for more information on
the campaign saga. And remember that you can download the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and ">Player's
Guide</a></b> and the <b><a
 href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and ">Campaign
Guide</a></b> for free! <br />
<br />
<small><br />
<table style="text-align: left; width: 100%;" border="0"
 cellpadding="2" cellspacing="2">
  <tbody>
    <tr>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/map1.JPG"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="The Fire Forest"
 src="http://www.enworld.org/enpublishing/map1.JPG" hspace="5"
 vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/map2.JPG"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Trial By Fire"
 src="http://www.enworld.org/enpublishing/map2.JPG" hspace="5"
 vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/map3.JPG"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Fey Village"
 src="http://www.enworld.org/enpublishing/map3.JPG" hspace="5"
 vspace="5"></a></td>
      <td style="text-align: center;"><a
 href="http://www.enworld.org/enpublishing/map4.JPG"><img
 style="border: 0px solid ; width: 138px; height: 100px;"
 alt="Shrine of Love"
 src="http://www.enworld.org/enpublishing/map4.JPG" hspace="5"
 vspace="5"></a></td>
    </tr>
  </tbody>
</table>
<br />
<br />
<br />
A fantasy adventure for 3rd-level characters. Requires the
use of a Roleplaying Game Core Rulebook published by Wizards of the
Coast, inc.</small>
</body>
</html>
]]></description> 
			<price></price>
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			<title><![CDATA[War of the Burning Sky #1: The Scouring of Gate Pass]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=24549]]></link> 
			<pubDate>Tue, 30 Jan 2007 00:00:00 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/24549-thumb100.jpg" border="0" alt="War of the Burning Sky #1: The Scouring of Gate Pass" title=" War of the Burning Sky #1: The Scouring of Gate Pass " align="left"><b>Publisher</b>: EN Publishing<br /><div>The dramatic beginning of the <span style="font-style: italic">War of the Burning Sky</span> Campaign Saga,<span style="font-style: italic"> The Scouring of Gate Pass</span> kicks off a war of epic proportions as a mighty magical empire marches for conquest. Their first stop is the vital mountain road through the city of Gate Pass, where the PCs, not yet aware of the role they will play in the coming conflict, lie in the path of a military juggernaut.<br /><br />As Gate Pass falls under attack, the heroes are tasked with delivering critical intelligence out of the city and to a distant safe haven. First, though, they must deal with agents of the invading empire, spies from other nations, avaricious bounty hunters, and deadly inquisitors. The information they carry may decide the fate of this conflict, the War of the Burning Sky.</div><!-- / message --><br />Welcome to the first adventure in the <span style="font-style: italic">War of the Burning Sky</span> Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath.<br /><span style="font-weight: bold; font-style: italic"><br />The Scouring of Gate Pass</span><span style="font-weight: bold"> is the first adventure in the 12-part </span><a href="http://www.enworld.org/index.php?page=burningsky" style="font-weight: bold; font-style: italic">War of the Burning Sky Campaign Saga</a><span style="font-weight: bold">. The entire saga is also available as a subscription product for $49.99. This adventure includes a coupon which discounts the full subscription by the price of this adventure should you decide to sign up for the entire saga after having already purchased </span><span style="font-weight: bold; font-style: italic">The Scouring of Gate Pass</span><span style="font-weight: bold">.</span><br /><br />As the Ragesian Army maches upon the neutral city of Gate Pass, you must retrieve vital war intelligence from a spy and deliver it to the distant wizards and #39; school of Lyceum.<br /><br />But first you must find a way out of the besieged city before it falls and the inquisitors, Ragesia and #39;s infamous mage-hunting clerics, find you.<br /><br />Can you survive<span style="font-style: italic"> The Scouring of Gate Pass</span>?<br /><br />This adventure includes:<br /><ul><li>Two versions of the PDF, one in full colour, and the other in black-and-white for easy printing.</li><li>Beautiful colour maps and battlemaps by ENnie award-winning cartographer <a href="http://www.kencyclopedia.com/freelance/" style="font-weight: bold">Sean MacDonald</a>.</li><li>A separate .rtf file containing all the stat blocks from the adventure for easy reference.</li><li>A coupon discounting the War of the Burning Sky Campaign saga subscription by $5.99.</li></ul>Please go to the official <a href="http://www.enworld.org/index.php?page=burningsky" style="font-weight: bold; font-style: italic">War of the Burning Sky web page</a> for more information on the campaign saga. In the meantime, you can check out a couple of maps from the saga <a target="_blank" href="http://www.enworld.org/showthread.php?t=186664" style="font-weight: bold">right here</a>. Don and #39;t forget to take a peek at the <a target="_blank" href="http://www.enworld.org/showthread.php?t=186308" style="font-weight: bold">art previews</a> if you haven and #39;t already. And remember that you can download the <a target="_blank" href="http://enworld.rpgnow.com/product_info.php?products_id=20945 and amp;" style="font-weight: bold">Player and #39;s Guide</a> and the <a target="_blank" href="http://enworld.rpgnow.com/product_info.php?products_id=20979 and amp;" style="font-weight: bold">Campaign Guide</a> for free! <br /><small><br /><table border="0" cellPadding="2" cellSpacing="2" style="width: 100%; text-align: left"><tbody><tr><td style="text-align: center"><a href="http://www.enworld.org/enpublishing/map.jpg"><img vspace="5" src="http://www.enworld.org/enpublishing/map.jpg" hspace="5" alt="Regional Map" style="width: 138px; height: 100px; border: 0px solid" /></a></td><td style="text-align: center"><a href="http://www.enworld.org/enpublishing/gatepass.jpg"><img vspace="5" src="http://www.enworld.org/enpublishing/gatepass.jpg" hspace="5" alt="Gate Pass" style="width: 138px; height: 100px; border: 0px solid" /></a></td><td style="text-align: center"><a href="http://www.enworld.org/enpublishing/pub.jpg"><img vspace="5" src="http://www.enworld.org/enpublishing/pub.jpg" hspace="5" alt="Poison Apple Pub Battlemap" style="width: 138px; height: 100px; border: 0px solid" /></a></td><td style="text-align: center"><a href="http://www.enworld.org/enpublishing/farm.jpg"><img vspace="5" src="http://www.enworld.org/enpublishing/farm.jpg" hspace="5" alt="Farmhouse Battlemap" style="width: 138px; height: 100px; border: 0px solid" /></a></td></tr></tbody></table><br /><br /><br />A fantasy adventure for 1st-level characters. Requires the use of a Roleplaying Game Core Rulebook published by Wizards of the Coast, inc.</small> ]]></description> 
			<price></price>
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		<item>
			<title><![CDATA[WotBS 4E #4: The Mad King's Banquet]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=65607]]></link> 
			<pubDate>Tue, 03 Nov 2009 19:09:27 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/65607-thumb100.jpg" border="0" alt="WotBS 4E #4: The Mad King's Banquet" title=" WotBS 4E #4: The Mad King's Banquet " align="left"><b>Publisher</b>: EN Publishing<br /><p><a href="http://www.enworld.org/index.php?page=wotbs">CLICK HERE FOR MORE INFORMATION ABOUT THIS D and amp;D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL</a></p>
<p><strong>WAR OF THE BURNING SKY</strong><br /><em>It's not a dungeon crawl...</em></p>
<p><big>A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure, politics - <em>War of the Burning Sky</em> has it all!<br /></big><br /><strong>While Seaquen recovers from an unnatural natural disaster, the heroes undertake a quest to find allies in the nearby nation of Dassen before the Ragesian army arrives.<br /><br />But the heroes discover strange tidings surrounding Dassen's King Steppengard. What afflicts the King, and is Duke Gallo truly conspiring against him? Seaquen's survival depends on unravelling the mystery.<br /><br />What kind of feast can the heroes expect when they sit down to the mad king's banquet?</strong><br /><br />Welcome to the and nbsp;fourth adventure in the <i>War of the Burning Sky</i> Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath.</p>
<p><em>The Mad King's Banquet and nbsp;</em>is the and nbsp;fourth adventure in the 12-part <a href="http://www.enworld.org/index.php?page=wotbs">War of the Burning Sky Campaign Saga</a>. and nbsp; Remember to download the FREE <a href="http://enworld.rpgnow.com/product_info.php?products_id=61375 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Player's Guide</a> and <a href="http://enworld.rpgnow.com/product_info.php?products_id=62210 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Campaign Guide</a>!</p>
<p> and nbsp;</p>
<hr />
<h2>What's to come?</h2>
<p><small>Adventures from and nbsp;veteran authors such as Ari Marmell (<em>Heroes of Horror, Tome of Magic</em>) , Wolfgang Baur (Editor DUNGEON and reg; Magazine 1992-1995), Wil Upchurch (<em>Midnight and reg;, Champions of Ruin</em>) and Darrin Drader (<em>Book of Exalted Deeds, Serpent Kingdoms</em>).<br /></small></p>
<p><strong><em>The Scouring of Gate Pass</em></strong>, by Ryan Nock. and nbsp; and nbsp; Drakus Coaltongue, Emperor of Ragesia and bearer of the Torch of the Burning Sky, has fallen, and now the new Empress Leska has sent her armies on the march to war to recover the lost artifact. Her first target: the neutral city of Gate Pass, where a spy for the fledgling Resistance has taken vital war intelligence. On New Year's Eve, the Ragesian military prepares its assault, wyvern knights and legions of infantry arming for battle. The heroes must contact the spy and get a case of critical plans out of the city before the inquisitors, Ragesia's infamous mage-hunting clerics, find them.<br /> and nbsp;<br /><strong><em>The Indomitable Fire Forest of Innenotdar</em></strong>, by Jacob Driscoll. and nbsp; To shake pursuit by the Ragesian empire, the heroes trek through the dangerous Innenotdar Woods, a forest which has burned for decades, kept alive by the power of a strange, undying entity. Hunted by one of Ragesia's infernal minions, the heroes must seek the aid of the forest's pernicious fey and solve the mystery of its endless flame if they are to avoid a fiery death.<br /> and nbsp;<br /><strong><em>Shelter From the Storm</em></strong>, by Ryan Nock. and nbsp; The heroes finally reach the storm-lashed coastal town of Seaquen, where the magical academy known as the Lyceum has called for those who oppose Ragesia to gather. As they navigate political machinations, encounter hostilities between refugee camps, and unearth a conspiracy to assassinate ambassadors of several nations, the heroes become rising stars of the Resistance.<br /> and nbsp;<br /><strong><em>The Mad King's Banquet</em></strong>, by Shane O'Connor. and nbsp; Lyceum sends the heroes on a mission to find allies in the nearby nation of Dassen before Ragesia's ambassador convinces Dassen's king to stay neutral in the war. Strange forces are at work manipulating the king, and if the heroes are to win Dassen's loyalty, they will have to betray its ruler, and provoke a civil war.<br /> and nbsp;<br /><strong><em>Mission to the Monastery of Two Winds</em></strong>, by Andrew Kenrick. and nbsp; To have a chance against the Ragesians, the Resistance has to find the Torch of the Burning Sky, the artifact that until recently let the imperial armies teleport across the world. When the first expedition sent to find the Torch vanishes while investigating a mountain monastery, Lyceum sends the heroes to pick up the trail. But Ragesia has followed the same clues, and to earn the trust and aid of the brothers who control the monastery, they will have to protect it against foes both within and without.<br /> and nbsp;<br /><strong><em>Tears of the Burning Sky</em></strong>, by Ken Marable. and nbsp; and nbsp;Hot on the trail of the mighty Torch, the heroes race against treasure hunters, an army, and mysterious monstrous entities to reach the abandoned fortress where Emperor Coaltongue fell. The castle, overrun by undead and washed in the deadly energy of a rift to the plane of fire, holds the clue of what has happened to the Torch, but the party will have to fight to learn it.<br /> and nbsp;<br /><strong><em>The Trial of Echoed Souls,</em></strong> by Ari Marmell and Ryan Nock. and nbsp; The trio of assassins who slew the emperor and stole the Torch have hidden in the haunted Ycengled forest, on the border of an elvish nation. To find their lair the heroes must delve into the secret tragedy of the forest, which may alienate one of the Resistance's strongest potential allies. Even if they do find the assassins, to claim the Torch they must run down the leader, a spiteful shadowdancer for whom the cursed woodlands is the perfect playground.<br /> and nbsp;<br /><strong><em>O Wintry Song of Agony</em></strong>, by Jeremy Anderson. and nbsp; and nbsp; Empowered by the Torch, the heroes and the Resistance armies teleport to assault a secret eldritch facility in the frozen reaches of northern Ragesia. Following clues from the military intelligence they retrieved in the first adventure, the heroes lead the attack to destroy the facility before Leska's minions activate a superweapon, powered by the agony of thousands of tortured prisoners.<br /> and nbsp;<br /><strong><em>The Festival of Dreams</em></strong>, by Ryan Nock. and nbsp; and nbsp; A prisoner rescued in their last mission warns the heroes of a new front in the war. Returning to the city of Gate Pass, the heroes must locate an entity known as Vigilance, a gatekeeper who holds back nightmare beings of the underworld which have allied with Leska. As Ragesian and Resistance armies battle for control of the city, and hopeful citizens prepare a festival to celebrate their victory, the heroes must thwart an attempt to unleash monsters born from their darkest desires. and nbsp;<br /><br /><strong><em>Sleep, Ye Cursed Child</em></strong>, by Wolfgang Baur. and nbsp; and nbsp; The heroes descend into an underworld dreamscape to destroy the source of Leska's nightmarish allies, and to stop them from unleashing an apocalypse.<br /> and nbsp;<br /><strong><em>Under the Eye of the Tempest</em></strong>, by Wil Upchurch. and nbsp; and nbsp; and nbsp;A treacherous ally tries to destroy the Resistance so that he alone will rule in the aftermath. The heroes lead an assault against a mile-long living airship and fight their way to its brain, to kill the leviathan and its master.<br /> and nbsp;<br /><strong><em>The Beating of the Aquiline Heart</em></strong>, by Darrin Drader and Ryan Nock. and nbsp; The heroes and their armies wage a final battle against the forces of the Ragesian Empire for control of a desolate wasteland, beneath which beats the heart of the world. Its immortal blood flows through Leska's veins, and so long as she lives, the world will know only war. Can the heroes defeat this fate and usher in a golden age, or will the world be scorched in a rain of fire?<br /> and nbsp;</p>]]></description> 
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			<title><![CDATA[WotBS 4E #3: Shelter from the Storm]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=64010]]></link> 
			<pubDate>Mon, 17 Aug 2009 09:57:59 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/64010-thumb100.jpg" border="0" alt="WotBS 4E #3: Shelter from the Storm" title=" WotBS 4E #3: Shelter from the Storm " align="left"><b>Publisher</b>: EN Publishing<br /><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=60942 and amp;filters=0_0_0_0 and amp;manufacturers_id=87"><strong>YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE</strong></a></p>
<p><a href="http://www.enworld.org/index.php?page=wotbs">OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D and amp;D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL</a></p>
<p><strong>WAR OF THE BURNING SKY</strong><br /><em>It's not a dungeon crawl...</em></p>
<p><big>A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure, politics - <em>War of the Burning Sky</em> has it all!<br /></big><br />Freed from the flames of Innenotdar, the heroes reach the small seaside village of Seaquen and the magical academy, Lyceum.<br /><br />But Seaquen is no safe haven: there are spies, refugees, and a fleet of hostile ships to contend with, to say nothing of an oncoming hurricane which may not be entirely natural.<br /><br />Can you survive long enough to learn the secrets held at Lyceum, while you struggle to save your shelter from the storm.<br /><br />Welcome to the and nbsp;third adventure in the <i>War of the Burning Sky</i> Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath.</p>
<p><em>Shelter from the Storm </em>is the and nbsp;third adventure in the 12-part <a href="http://www.enworld.org/index.php?page=wotbs">War of the Burning Sky Campaign Saga</a>. The entire saga is also available as a <a href="http://enworld.rpgnow.com/product_info.php?products_id=60942 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">subscription</a> product for $49.99.</p>
<p>Remember to download the FREE <a href="http://enworld.rpgnow.com/product_info.php?products_id=61375 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Player's Guide</a> and <a href="http://enworld.rpgnow.com/product_info.php?products_id=62210 and amp;filters=0_0_0_0 and amp;manufacturers_id=87">Campaign Guide</a>!</p>
<p> and nbsp;</p>
<hr />
<h2>What's to come?</h2>
<p><small>Adventures from and nbsp;veteran authors such as Ari Marmell (<em>Heroes of Horror, Tome of Magic</em>) , Wolfgang Baur (Editor DUNGEON and reg; Magazine 1992-1995), Wil Upchurch (<em>Midnight and reg;, Champions of Ruin</em>) and Darrin Drader (<em>Book of Exalted Deeds, Serpent Kingdoms</em>).<br /></small></p>
<p><strong><em>The Scouring of Gate Pass</em></strong>, by Ryan Nock. and nbsp; and nbsp; Drakus Coaltongue, Emperor of Ragesia and bearer of the Torch of the Burning Sky, has fallen, and now the new Empress Leska has sent her armies on the march to war to recover the lost artifact. Her first target: the neutral city of Gate Pass, where a spy for the fledgling Resistance has taken vital war intelligence. On New Year's Eve, the Ragesian military prepares its assault, wyvern knights and legions of infantry arming for battle. The heroes must contact the spy and get a case of critical plans out of the city before the inquisitors, Ragesia's infamous mage-hunting clerics, find them.<br /> and nbsp;<br /><strong><em>The Indomitable Fire Forest of Innenotdar</em></strong>, by Jacob Driscoll. and nbsp; To shake pursuit by the Ragesian empire, the heroes trek through the dangerous Innenotdar Woods, a forest which has burned for decades, kept alive by the power of a strange, undying entity. Hunted by one of Ragesia's infernal minions, the heroes must seek the aid of the forest's pernicious fey and solve the mystery of its endless flame if they are to avoid a fiery death.<br /> and nbsp;<br /><strong><em>Shelter From the Storm</em></strong>, by Ryan Nock. and nbsp; The heroes finally reach the storm-lashed coastal town of Seaquen, where the magical academy known as the Lyceum has called for those who oppose Ragesia to gather. As they navigate political machinations, encounter hostilities between refugee camps, and unearth a conspiracy to assassinate ambassadors of several nations, the heroes become rising stars of the Resistance.<br /> and nbsp;<br /><strong><em>The Mad King's Banquet</em></strong>, by Shane O'Connor. and nbsp; Lyceum sends the heroes on a mission to find allies in the nearby nation of Dassen before Ragesia's ambassador convinces Dassen's king to stay neutral in the war. Strange forces are at work manipulating the king, and if the heroes are to win Dassen's loyalty, they will have to betray its ruler, and provoke a civil war.<br /> and nbsp;<br /><strong><em>Mission to the Monastery of Two Winds</em></strong>, by Andrew Kenrick. and nbsp; To have a chance against the Ragesians, the Resistance has to find the Torch of the Burning Sky, the artifact that until recently let the imperial armies teleport across the world. When the first expedition sent to find the Torch vanishes while investigating a mountain monastery, Lyceum sends the heroes to pick up the trail. But Ragesia has followed the same clues, and to earn the trust and aid of the brothers who control the monastery, they will have to protect it against foes both within and without.<br /> and nbsp;<br /><strong><em>Tears of the Burning Sky</em></strong>, by Ken Marable. and nbsp; and nbsp;Hot on the trail of the mighty Torch, the heroes race against treasure hunters, an army, and mysterious monstrous entities to reach the abandoned fortress where Emperor Coaltongue fell. The castle, overrun by undead and washed in the deadly energy of a rift to the plane of fire, holds the clue of what has happened to the Torch, but the party will have to fight to learn it.<br /> and nbsp;<br /><strong><em>The Trial of Echoed Souls,</em></strong> by Ari Marmell and Ryan Nock. and nbsp; The trio of assassins who slew the emperor and stole the Torch have hidden in the haunted Ycengled forest, on the border of an elvish nation. To find their lair the heroes must delve into the secret tragedy of the forest, which may alienate one of the Resistance's strongest potential allies. Even if they do find the assassins, to claim the Torch they must run down the leader, a spiteful shadowdancer for whom the cursed woodlands is the perfect playground.<br /> and nbsp;<br /><strong><em>O Wintry Song of Agony</em></strong>, by Jeremy Anderson. and nbsp; and nbsp; Empowered by the Torch, the heroes and the Resistance armies teleport to assault a secret eldritch facility in the frozen reaches of northern Ragesia. Following clues from the military intelligence they retrieved in the first adventure, the heroes lead the attack to destroy the facility before Leska's minions activate a superweapon, powered by the agony of thousands of tortured prisoners.<br /> and nbsp;<br /><strong><em>The Festival of Dreams</em></strong>, by Ryan Nock. and nbsp; and nbsp; A prisoner rescued in their last mission warns the heroes of a new front in the war. Returning to the city of Gate Pass, the heroes must locate an entity known as Vigilance, a gatekeeper who holds back nightmare beings of the underworld which have allied with Leska. As Ragesian and Resistance armies battle for control of the city, and hopeful citizens prepare a festival to celebrate their victory, the heroes must thwart an attempt to unleash monsters born from their darkest desires. and nbsp;<br /><br /><strong><em>Sleep, Ye Cursed Child</em></strong>, by Wolfgang Baur. and nbsp; and nbsp; The heroes descend into an underworld dreamscape to destroy the source of Leska's nightmarish allies, and to stop them from unleashing an apocalypse.<br /> and nbsp;<br /><strong><em>Under the Eye of the Tempest</em></strong>, by Wil Upchurch. and nbsp; and nbsp; and nbsp;A treacherous ally tries to destroy the Resistance so that he alone will rule in the aftermath. The heroes lead an assault against a mile-long living airship and fight their way to its brain, to kill the leviathan and its master.<br /> and nbsp;<br /><strong><em>The Beating of the Aquiline Heart</em></strong>, by Darrin Drader and Ryan Nock. and nbsp; The heroes and their armies wage a final battle against the forces of the Ragesian Empire for control of a desolate wasteland, beneath which beats the heart of the world. Its immortal blood flows through Leska's veins, and so long as she lives, the world will know only war. Can the heroes defeat this fate and usher in a golden age, or will the world be scorched in a rain of fire?<br /> and nbsp;</p>]]></description> 
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			<title><![CDATA[Advanced Rules for Beginners]]></title> 
			<link><![CDATA[http://enworld.rpgnow.com/product_info.php?products_id=54412]]></link> 
			<pubDate>Fri, 08 Feb 2008 09:42:32 CST</pubDate> 
			<description><![CDATA[<img src="http://enworld.rpgnow.com/images/87/54412-thumb100.jpg" border="0" alt="Advanced Rules for Beginners" title=" Advanced Rules for Beginners " align="left"><b>Publisher</b>: EN Publishing<br /><div><font size="2" face="Arial">A gorgeous, full-color, illustrated compilation of EN Publishing and #39;s four bestselling and critically acclaimed <i>For Beginners</i> d20 rulebooks.</font></div><div></div><div></div><div></div><div><font size="2" face="Arial"><b>Grappling for Beginners: How to Strike, Hold  and amp; Throw</b>: a set of <font face="PostMediaeval-Regular">amended rules which make grappling in your game a little more fun, as well as being smoother, simpler and more intuitive. After trying these rules, you and #39;ll never go back to the core d20 grappling rules again!</font></font></div><div></div><div></div><div></div><div><font size="2" face="Arial"><b>Advanced Grappling for Beginers: How to Master Your Chi </b>(originally called <i>Grappling for Advanced Students</i>): these rules expand the grappling rules introduced in Grappling for Beginners, introducing new unarmed combat feats and prestige classes while keeping the elegant simplicity of <i>Grappling for Beginners</i> and #39; grappling rules.</font></div><div></div><div></div><div></div><div><font size="2" face="Arial"><b>Carnage for Beginners: How to Fight with Flair</b>: a set of mini plug-in systems designed to add a swashbuckling edge to your combats. A simple system for critical hits and fumbles, rules for random battlefield events which <font face="PostMediaeval-Regular">affect the combatants or the environment</font>, and introducing Stunt Areas, <font face="PostMediaeval-Regular">colorful maneuvers which characters may use while in combat, and which serve to liven up combats, creating more interesting and varied battles - now your character can easily swing from that chandelier!</font></font></div><div></div><div></div><div></div><div><font size="2" face="Arial"><b>Drinking for Beginners: How to Survive Dwarf Spirits</b>: these are EN Publishing and #39;s drinking rules, revised after appearances in <i>EN World Gamer</i> and <i>Tournaments, Fairs  and amp; Taverns</i>. Never again will you scramble to invent rules for drinking on the fly as your characters engage in an impromptu drinking match!</font></div><div></div><div><div style="text-align: center"><a target="_blank" href="http://www.enworld.org/enpublishing/drinkspread-thumb.jpg"><img width="404" src="http://www.enworld.org/enpublishing/drinkspread-webthumb.jpg" height="259" /></a></div><br /></div><div></div><div></div><div></div><div><font size="2" face="Arial">Try these rules today! Once your character swings across the room on a nearby curtain, throwing himself headlong into the fray, you and #39;ll never go back!</font></div>]]></description> 
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