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This is a listing of products that have sold the most on average over time. Meaning it is a listing of all time popular products but not necessarily a listing of just best sellers.

Top 100 Products
01.Trailblazer

Trailblazer

Trailblazer is a "system optimizer" for your d20-compatible 3rd edition game. Our design approach has been straightforward and focused: Identify the major problems of 3rd edition, then rebuild or refit the system using the latest in game design philosophy. Trailblazer is both forward-looking and backwards compatible; innovative, but respectful of gaming traditions. Inside this work, you will fin...   [click here for more]
02.Critter Cache 6: Lovecraftian Bestiary

Critter Cache 6: Lovecraftian Bestiary

DMs, are your monsters lacking that certain something that makes them more than just another rung in the ol’ XP ladder? Do you want your players to be wide-eyed with terror and whisper, “what the hell is that?”, when you introduce a new monster to the game? Then look no further! The newest offering from Blackdirge Publishing and Goodman Games allows you to harness the ravi...   [click here for more]
03.War of the Burning Sky 4E Subscription

War of the Burning Sky 4E Subscription

EN Publishing's WAR OF THE BURNING SKY campaign saga comes to 4E!  Following the success of the 3.5 version of the saga, this subscription includes all twelve adventures in 4E format (rewritten and revised), plus the Player's and Campaign Guides. WAR OF THE BURNING SKY
It's not a dungeon crawl... Each product will be added to the subscription as ...   [click here for more]
04.WotBS 4E #1: The Scouring of Gate Pass

WotBS 4E #1: The Scouring of Gate Pass

YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY
It's not a dungeon crawl... A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure...   [click here for more]
05.War of the Burning Sky #9: The Festival of Dreams

War of the Burning Sky #9: The Festival of Dreams

War began with the New Year as the Ragesian Army assaulted the city of Gate Pass. Now, as the heroes return to where their quest began, the local rebellion rallies to their cause, battling in the streets as they defiantly celebrate a long-delayed holiday. But Ragesia has far stranger minions than mere soldiers and beasts. Sleeping horrors strain to pass through to the world of flesh, and though vi...   [click here for more]
06.Book of Experimental Might

Book of Experimental Might

Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on www.montecook.com and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. Because you demanded it!So Monte took a break from his fiction work to compile this book, a collection of the house rules...   [click here for more]
07.War of the Burning Sky #8: O, Wintry Song of Agony

War of the Burning Sky #8: O, Wintry Song of Agony

  As war rages on multiple fronts, the heroes call upon their allies for a strike against a secret, frozen fortress  that defends the Scourge.Deep in the heart of northern Ragesia, the Scourge is Supreme Inquisitor Leska's greatest weapon:  a device powered by the suffering of thousands of prisoners which, if completed, could annihilate a city from across the world. The her...   [click here for more]
08.War of the Burning Sky #7: Trial of Echoed Souls

War of the Burning Sky #7: Trial of Echoed Souls

The heroes stand poised to seize control of their fate and the ongoing war, but only if they are the first to claim the Torch of the Burning Sky.Seeking the legendary artifact of Emperor Coaltongue, the heroes explore a haunted forest and must face its dangers while contending with patrols sent by two two armies who are racing to capture the Torch.  From there, the heroes must travel to a sen...   [click here for more]
09.Player Options: Flaws and Merits

Player Options: Flaws and Merits

RPGNow Countdown RPG Countdown (12 August 2009; #6) Rules Set: 4E (GSL)
Get to know your character! Player Options: Flaws and Merits provides an opportunity to get in depth when developing or growing or character.  This ne...   [click here for more]
10.War of the Burning Sky #6: Tears of the Burning Sky

War of the Burning Sky #6: Tears of the Burning Sky

In search of the Torch of the Burning Sky, the heroes set out for Sindaire and Castle Korstull, the canyon fortress where Emperor Drakus Coaltongue was slain.

Their destination lies within an endless firestorm, the result of a peculiar rupture in the fabric of the planes.  While the castle surely holds clues to the fate of the emperor and his Torch, the heroes will have to con...   [click here for more]
11.WotBS 4E #2: The Indomitable Fire Forest of Innenotdar

WotBS 4E #2: The Indomitable Fire Forest of Innenotdar

YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY
It's not a dungeon crawl... A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure...   [click here for more]
12.War of the Burning Sky #4: The Mad King's Banquet

War of the Burning Sky #4: The Mad King's Banquet

While Seaquen recovers from an unnatural natural disaster, the heroes undertake a quest to find allies in the nearby nation of Dassen before the Ragesian army arrives.

But the heroes discover strange tidings surrounding Dassen's King Steppengard. What afflicts the King, and is Duke Gallo truly conspiring against him? Seaquen's survival depends on unravelling the mystery.

Wha...   [click here for more]
13.War of the Burning Sky #5: Mission to the Monastery of Two Winds

War of the Burning Sky #5: Mission to the Monastery of Two Winds

As the war spreads to new nations, the heroes set out for The Monastery of Two Winds, whose leaders - two enigmatic brothers - can guide the way to retrieving the lost Torch of the Burning Sky, which will tip the balance of power.

But two enemies threaten the order.  From without, remnants of the army of Emperor Coaltongue besiege the mountain monastery.  From w...   [click here for more]
14.War of the Burning Sky: The Complete Campaign

War of the Burning Sky: The Complete Campaign

708 pages - the ultimate fantasy campaign!  The acclaimed War of the Burning Sky Campaign Saga comes to you compiled, enhanced and with loads of bonus new content! A complete fantasy campaign for D&D 3.5, for character levels 1-20. Witness the terrible face of war in a world of magic... As the new year turns, the weather across takes a sudden chill turn, and the sky darke...   [click here for more]
15.War of the Burning Sky #3: Shelter from the Storm

War of the Burning Sky #3: Shelter from the Storm

Freed from the flames of Innenotdar, the heroes reach the small seaside village of Seaquen and the magical academy, Lyceum.

But Seaquen is no safe haven: there are spies, refugees, and a fleet of hostile ships to contend with, to say nothing of an oncoming hurricane which may not be entirely natural.

Can you survive long enough to learn the secrets held at Lyceum, while y...   [click here for more]
16.War of the Burning Sky #2: The Indomitable Fire Forest of Inneno

War of the Burning Sky #2: The Indomitable Fire Forest of Inneno

The journey between Gate Pass and distant Lyceum is long; along the way lies a forest that has burned for decades, where a dream monster holds sway.

Before escaping the raging flames, the heroes become caught in a three-way conflict with a fiend, the fierce spirit of the forest itself, and a clan of pernicious fey who possess a powerful weapon for the coming war.
...   [click here for more]
17.War of the Burning Sky #1: The Scouring of Gate Pass

War of the Burning Sky #1: The Scouring of Gate Pass

The dramatic beginning of the War of the Burning Sky Campaign Saga, The Scouring of Gate Pass kicks off a war of epic proportions as a mighty magical empire marches for conquest. Their first stop is the vital mountain road through the city of Gate Pass, where the PCs, not yet aware of the role they will play in the coming conflict, lie in the path of a military juggernaut.

As Gate Pass ...   [click here for more]
18.WotBS 4E #4: The Mad King's Banquet

WotBS 4E #4: The Mad King's Banquet

CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY
It's not a dungeon crawl... A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure, politics - War of the Burning Sky has it all!

While Seaquen recovers from an ...   [click here for more]
19.WotBS 4E #3: Shelter from the Storm

WotBS 4E #3: Shelter from the Storm

YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY
It's not a dungeon crawl... A cohesive storyline, memorable NPCs, imaginative set-pieces, moral conflict, action, adventure...   [click here for more]
20.Advanced Rules for Beginners

Advanced Rules for Beginners

A gorgeous, full-color, illustrated compilation of EN Publishing's four bestselling and critically acclaimed For Beginners d20 rulebooks.Grappling for Beginners: How to Strike, Hold & Throw: a set of amended rules which make grappling in your game a little more fun, as well as being smoother, simpler and more intuitive. After trying these rules, you'll never go back to th...   [click here for more]
21.Metamorphosis Book II: The Tides of Chaos (Deluxe Edition)

Metamorphosis Book II: The Tides of Chaos (Deluxe Edition)

The second novel in the METAMORPHOSIS trilogy! The DELUXE EDITION - large size, full stats and game info for characters, critters, places and items, and beautiful artwork. Dark forces gather…Now a powerful demon in his own right, the former archmage Hazergal Redfist has become immersed in the brutal politics of the Abyss. With each fiendish transformation wrought upon his body, he gain...   [click here for more]
22.BETA RELEASE: A Time of War the BattleTech RPG

BETA RELEASE: A Time of War the BattleTech RPG

BattleTech has an amazing community,” said Randall N. Bills, Managing Developer. “Their attention to detail is phenomenal, enabling us to publish better books at every step. That dedication to helping create the highest quality books deserves attention." With that in mind we're formalizing the process, releasing A Time of War: The BattleTech RPG in a “Be...   [click here for more]
23.Feudal Characters: Noble

Feudal Characters: Noble

This class is featured in the Adventurer's Guide to Cthonia. The features outlined below in bold are exclusive to the Feudal Characters: Noble.Will you expand your ancestral land, stave off rebellion, win favor of your king or queen, or scheme to take their place?  As a noble, you must contend with your rivals while keeping a close eye on discontent peasants.&...   [click here for more]
24.Metamorphosis Book I: Death of a Demon Lord (Deluxe Edition)

Metamorphosis Book I: Death of a Demon Lord (Deluxe Edition)

The first novel in the METAMORPHOSIS trilogy! The DELUXE EDITION - large size, full stats and game info for characters, critters, places and items, and beautiful artwork.

Death is only the beginning...

The wicked archmage Hazergal Redfist is dead, slain by the traitorous hand of his closest friend and confidant. The world rejoices as the tyrant mage's empire comes crumb...   [click here for more]
25.Player Options: Ancient Wizard Magic

Player Options: Ancient Wizard Magic

Rules Set: 4E (GSL)
Learn the ancient spells of eldritch wizards!   Player Options: Ancient Wizard Magic offers an insight into antediluvian spells by introducing ritual powers.  Ritual powers are greater than typical spells of the same level because time, energy, and lifeforce are needed to bind their arcane sigils to memory. ...   [click here for more]
26.Level Up #2

Level Up #2

Level up your 4E game! Level Up is the official 4E RPG magazine from Goodman Games. Covering all things 4E, Level Up includes loads of content for only $1.99! Issue #2 includes: Villains of Eberron, by James Wyatt The Stars Are Right: 4E stats for the creatures of H.P. Lovecraft Shadows of the Deep: a level 12 “Cthulhu Crawl Classics” adventure for 4E PC Pearls: Redeemed Race...   [click here for more]
27.Faction Folio 1: The Labyrinth

Faction Folio 1: The Labyrinth

A thieves' guild on the threshold of dimensions!

Includes "Bring Me The Head of Alfredo Fonnori", a 10th level mini-adventure by John Simcoe.

When a minor smuggler miscast a teleportation spell, he found the key to grreater fortune in the Crawlspace, a small pocket dimension full of maze-like tunnels that sprung from a central courtyard. As ...   [click here for more]
28.War of the Burning Sky #12: The Beating of the Aquiline Heart

War of the Burning Sky #12: The Beating of the Aquiline Heart

 In the stunning finale to the War of the Burning Sky Campaign Saga, the heroes lead their armies on a final assault against the might of the Ragesian Empire, and cut out the heart of their foe, the tyrannical Leska.Companies of fiends, legions of deadly warriors, furious beaats, and titanic arcane creations defend the desolate Opaline Wastes, for in the caverns below, Supreme I...   [click here for more]
29.Hard Boiled Armies for D&D 4E

Hard Boiled Armies for D&D 4E

If you’re a fan of the fantasy novels of Glen Cook, J.R.R. Tolkien, and others—or maybe you just pine for the days of Birthright—you might just have an itch that needs scratching. It’s the itch to take armies onto the field of battle, where swords by the hundreds clash and contend for victory. There’s just one problem. Right out of the box, Dungeons & D...   [click here for more]
30.The Ultimate GM Screen 2

The Ultimate GM Screen 2

The Ultimate GM Screen 2 is a must have for any fantasy game master. We've incorperated user feedback from our first GM screen to create this masterpiece. Bigger and sturdier than ever, this screen has two dice rolling towers (one toward the GM, one tow...   [click here for more]
31.Metamorphosis: The Complete Journey

Metamorphosis: The Complete Journey

The whole METAMORPHOSIS trilogy in one massive 555-page book - with game statistics for monsters, locations, NPCs and items!Death is only the beginning.

The wicked archmage Hazergal Redfist is dead, slain by the traitorous hand of his closest friend and confidant. The world rejoices as the tyrant mageʼs empire comes crumbling down, ending two centuries of brut...   [click here for more]
32.d20 Status Cards

d20 Status Cards

“The ray hits you, rendering you exhausted.” “Exhausted? That’s the one where I can only take partial actions, right? Or is it just a penalty to my rolls?”

The core rules contain a wide variety of conditions which can apply to a character. Not only is it often hard to remember what each condition does, in a protracted battle it may even be able to ...   [click here for more]
33.Mechamancy II: Living Machines

Mechamancy II: Living Machines

The line between life and machine begins to blur.

Mechamancy II: Living Machines, the 33-page sequel to E.N. Publishing's Mechamancy: The Clockwork Magic, presents new clockwork magical prosthetics to let living heroes and villains gain the strengths of machines, and details a new variety of intelligent living constructs, the karakuri, which range from useful clockwork familiars and...   [click here for more]
34.Faction Folio 2: The Blackcloak Watch

Faction Folio 2: The Blackcloak Watch

CHOOSE A SIDE

Including "Corrosion of Society", a 3rd-level mini-adventure by John Simcoe.The world is a dangerous place, and nowhere is it more dangerous than in the big city. Heroes and villains of all types and powers drop in on unsuspecting towns and turn the place upside down. The average peasant can only dream of the spells, powers and weapons i...   [click here for more]
35.Feats 101 (PFRPG)

Feats 101 (PFRPG)

Think you have enough feats to choose from? Think again! Feats 101 gives you – yes, you guessed it – 101 feats that will help you realize the vision you’ve had for your character.  From new metamagic feats to feats that make use of your bond to your Animal Companion, Familiar, or Mount along with Combat Maneuvers, and Sorcerous Bloodlines, Feats 101 brings a ...   [click here for more]
36.Book of Experimental Might II: Bloody, Bold, and Resolute

Book of Experimental Might II: Bloody, Bold, and Resolute

Book of Experimental Might II: Bloody, Bold, and Resolute
A 64-page combat sourcebook for all levels It’s back -- and more experimental than ever! This book exists because readers loved The Book of Experimental Might and demanded new options for nonspellcasting classes. In response, Monte shares more creative rules from his own campaign. Here you’ll find . . .• New ru...   [click here for more]
37.Tome of Secrets

Tome of Secrets

Adamant Entertainment is pleased to present our first release for The Pathfinder Roleplaying Game from Paizo Publishing.

The Tome of Secrets is a collection of advanced and optional rules for players and game masters of The Pathfinder Roleplaying Game.

The 192-page rulebook will be available in stores in November, and in a special advance edition at GenCon...   [click here for more]
38.Call to Arms: Gallant

Call to Arms: Gallant

The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Gallant, who trades dank dungeon halls for resplendent castle corridors, and pragmatic survival skills for keen insight into the machinations of high society. Wealthy, handsome, and brave, he fights for honor, land, and title with a vast arsenal of weapo...   [click here for more]
39.War of the Burning Sky #11: Under the Eye of the Tempest

War of the Burning Sky #11: Under the Eye of the Tempest

As Leska's plans near fruition in the depths of Ragesia, an old acquantaince shows his true colors, and the coastal town of Seaquen, home of the Lyceum Academy and a rallying point for thousands of refugees, finds itself the target of a new, more dangerous attack!Certain of his own invincibility, the wind-powered archmage Pilus seeks to destroy his old rivals, the mages of Lyceum Academy. Ano...   [click here for more]
40.Metamorphosis Book III: Ascension

Metamorphosis Book III: Ascension

The final novel in the METAMORPHOSIS trilogy!Now in command of a massive daemonic army, Yaghur Hod invades the Abyss and seeks to reclaim the portion of his power still trapped within the sentient sword, Fiendbleeder. But the mighty daemon's allies include more than the teeming multitudes of Hades and Gehenna - he has awakened an ancient and terrible evil from an eons-long sleep, promisin...   [click here for more]
41.Elements of Magic (Revised)

Elements of Magic (Revised)

 Elements of Magic
Revised Edition
The premier magic point system for d20 spellcasting! Written by: Ryan Nock
Pages: 94  Magic defines fantasy. It is the magical that makes a normal story into a fantasy that delights listeners, readers, and gamers by making all the impossibilities we can imagine become real. Dream...   [click here for more]
42.Mechamancy: The Clockwork Magic

Mechamancy: The Clockwork Magic

Mechamancy Things ChangeMechamancy turns magic from its ancient role as a mysterious power into a modern tool. Mechamancers - mages who combine spellcasting with the principles of clockwork technology - are bringing magic to the common man, creating conveniences that will march the world toward a future where magic and science are one. Though they have many oppone...   [click here for more]
43.The Fantastic Science: A Technologist Sourcebook

The Fantastic Science: A Technologist Sourcebook


Magic and technology have a complex relationship in Fantasy d20 games, and seldom are both powerful in any given setting, since the ideals of modern science can clash with the style of fantasy roleplaying. In these pages, however, you will find an entirely new spellcasting tradition that wields elaborate technology and commands the laws of fantasy pseudo-science, designed to let this particu...   [click here for more]
44.War of the Burning Sky #10: Sleep, Ye Cursed Child

War of the Burning Sky #10: Sleep, Ye Cursed Child

Armies march, the clouds roar with fire, and deep in the shadows of the earth, nightmares craft the world's annihilation.

The trillith, born from the dreams of the imprisoned dragon Trilla, have manipulated events in the war since its beginning, crafting the opportunity to fulfill their great desire: to unmake the bonds of the world, freeing themselves from the shackles of corporeal...   [click here for more]
45.Elements of Magic - Mythic Earth

Elements of Magic - Mythic Earth

Elements of Magic — Mythic Earth gives you the rules to create magic as it is seen in the myths that are alive in every setting, ancient or modern. Mythic Earth presents rules compatible with both Fantasy d20 and Modern d20, and is an update of the flexible spell creation system of Elements of Magic. Additionally, whether you want to explore the myths of the real world, or you want to play i...   [click here for more]
46.Elements of Magic II - Lyceian Arcana

Elements of Magic II - Lyceian Arcana

Elements of Magic
Lyceian Arcana
The sequel to the immensely popular Elements of Magic: Revised is here! (Note that this product is an expansion for Elements of Magic: Revised, EN Publishing's d20 magic system. Lyceian Arcana is not a stand-alone product.) In an abandoned classroom in the Lyceum, three mages stand toge...   [click here for more]
47.Expanded Character Sheet (PRPG)

Expanded Character Sheet (PRPG)

As Featured on RPG Countdown Expanded Character Sheet for use with The Pathfinder Roleplaying Game is a 19 page PDF resource that players can use to have a more detailed view of the character they are playing. The Expanded Character Sheet for use with The Pathfinder Roleplaying Gam...   [click here for more]
48.Buff Cards

Buff Cards

Most spellcasters' main job, besides healing and dealing damage, is buffing - they enhance the prowess of the other party members or themselves. But once the buff spells start flying, it can be pretty hard to keep track of all these changes and additions to the PCs stats and abilities. Enter: the Buff Cards. These cards help you with that. They're a very simple concept, both in usage and design. W...   [click here for more]
49.Adventurer's Guide to Cthonia

Adventurer's Guide to Cthonia

RPGNow Countdown RPG Countdown (6 May 2009; #4) Time has come to lay your claim to the throne of Cthonia!  Take your first steps into Terra, the world of the Feudal Lords Campaign SettingAdventurer's Guide to Cthonia features a variety of new rul...   [click here for more]
50.Venture 4th: Pact of the Angelic Choirs

Venture 4th: Pact of the Angelic Choirs

Pact of the Angelic Choirs is part of a series of new warlock pacts for 4E, from Adamant Entertainment.

Warlocks treat not only with the maddening fey or strange, outré powers from the void, but with astral creatures of light and strength. Known to mortals as angels, most assume these creatures are messengers and servants of benevolent deities. Some warlocks have discovered...   [click here for more]
51.Call to Arms: Infernalist

Call to Arms: Infernalist

The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Infernalist, a witch or warlock who barters with evil forces for knowledge, love, and conquest. Driven by dark desires to risk his greatest possession - his immortal soul - the Infernalist seeks nothing short of ultimate arcane power. Depending on your ...   [click here for more]
52.Call to Arms: Monster Slayer

Call to Arms: Monster Slayer

The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Monster Slayer, a brave (and perhaps foolhardy) adventurer taking up arms against terrifying creatures subjugating the weak and defenseless. Depending on your campaign, a Monster Slayer could be... A blessed knight defending his realm against ancient...   [click here for more]
53.Remarkable Races Pathway to Adventure: The Obitu

Remarkable Races Pathway to Adventure: The Obitu

  Let this new race for the Pathfinder Role Playing Game warm your bones... From the darkest corner, Lord Varquil the Lich plotted. Legions of his undead clashed with the holy power of the temple brethren yet again. The dreaded army of bone and blade lost yet again. This was but another defeat in a long series of losses, and Varquil needed to change his strategy. Martial quietus filled th...   [click here for more]
54.Venture 4th: Pact of the Vermin Lords

Venture 4th: Pact of the Vermin Lords

Pact of the Vermin Lords is the first of a series of new warlock pacts for 4E, from Adamant Entertainment.

Though seemingly insignificant, the sheer abundant life-force of spiders, flies, centipedes and their ilk has attracted the patronage of many powerful gods. The earliest warlocks learned these Vermin Lords granted boons not just upon their subjects, but also on anyone ...   [click here for more]
55.E.N. Guilds - Thieves' Guild

E.N. Guilds - Thieves' Guild

E.N. Guilds
Thieves' Guild
It all started as a joke. Calling the group of cutthroats and cutpurses, bruisers and burglars, leg breakers and loan sharks a ?guild? started as a joke somewhere back in the day. It was a flippant comment by someone whose name has long been forgotten, a sarcastic comment comparing the house of rogues to a legitimate establishment like the merchants? guild ...   [click here for more]
56.E.N. Publishing Spell Cards

E.N. Publishing Spell Cards

for d20 system spellcasters!

If you haven't yet experienced the sheer joy and convenience of Spell Cards, here's your chance! Spell Cards are a "prop" for PC and NPC spellcasters which makes managing a spellbook simple. On each card is a spell, with all the stats, information and descriptions there in your hand. No need to thumb through books, no need to scribble notes on a ch...   [click here for more]
57.FANTASY MONEY

FANTASY MONEY

If you’re looking for a quick, easy and satisfying way to handle money - all those pesky silver and gold pieces floating around your adventurers - look no further, as Fantasy Money is here to help.

You've heard about a lot of "ultimate" gaming products. You've heard of hundreds which are "essential".

Well, you're about to hear about the ...   [click here for more]
58.War of the Burning Sky 3.5 Campaign Saga - Subscription

War of the Burning Sky 3.5 Campaign Saga - Subscription

SAVE MONEY BY PURCHASING ALL 12 WAR OF THE BURNING SKY ADVENTURES AT ONCE! NORMALLY THEY COST BETWEEN $5.99 and $6.99 EACH! BY SUBSCRIBING, YOU GET 12 MASSIVE ADVENTURES FOR JUST OVER $4 EACH! ADVENTURES? ONLY $4? HOW CAN YOU GO WRONG? AND THEY'RE NOT EXACTLY SMALL ADVENTURES, EITHER, SOME WEIGHING IN AT OVR 100 PAGES! This is a SUBSCRIPTION product. Your subscripti...   [click here for more]
59.Critter Cache 5: Daemons

Critter Cache 5: Daemons

Looking for some middle ground in your fiendish baddies? Are demons too chaotic and devils too organized for your taste? Then let Goodman Games and Blackdirge Publishing introduce you to the mercenary inhabitants of the Pit of Tartarus in Critter Cache: Daemons. Here you’ll find daemonic challenges for all levels, from pathetic larval minions, all the way up to the dread progenitor of the en...   [click here for more]
60.Steam & Steel: A Guide to Fantasy Steamworks

Steam & Steel: A Guide to Fantasy Steamworks

Steam & Steel
a Guide to Fantasy Steamworks
Written by: Christopher Allen
Illustrated by: Anthony ?Squidhead? Monorchio, Nathan Boyd, David Hamilton, Benjamin D Richards
Pages: 124 E.N.Publishing brings you the long awaited (and long-delayed) essential toolkit for adding steamworks to your d20 game. click here for more]
61.Fantasy Craft

Fantasy Craft

#1 on RPG CountdownYour Dungeon, Your Dragon, Your Way This is the time of high adventure - your adventure! Take charge of your gaming experience with simple yet powerful rules that let you craft any character, any monster, or any...   [click here for more]
62.Undefeatable 5: Fighters (PRPG)

Undefeatable 5: Fighters (PRPG)

Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions.  Undefeatable 5 which focuses on Fighters has over 20 feats including Accidents Happen, Dazzling Strike, Meat Shield, Shatter Undead and Vampire's Thrust  that are perfect to be used in any game setting. This 5 page PDF is...   [click here for more]
63.Venture 4th: Pact of Blood

Venture 4th: Pact of Blood

Pact of Blood is part of a series of new warlock pacts for 4E, from Adamant Entertainment.

There are primeval beings that subsist on the power inherent in blood. While many of these creatures are minor spirits that stalk the edges of life, waiting for the moment when violence or a chance accident spills the liquid they crave, others are more powerful. Specters of war, tortur...   [click here for more]
64.Counter Collection Digital v3.0

Counter Collection Digital v3.0

This download is in a large ZIP archive, it is over 525MB to download and uncompresses to approximately 550MB. There are approximately 3,400 images, nearly 3,000 are unique [some overlap exists between folders for organization]. This downloadable version of our Counter Collection Digital v.3.0 contains every counter image produced up to December 2008click here for more]
65.Remarkable Races: The Entobian

Remarkable Races: The Entobian

Intelligent insects-- we know of their hive like minds, alien dispositions, and callous attitudes. We have seen the mantis warriors, the bee people, and the ant-men. These are popular races, and those looking for something different are often drawn to them. Unfortunately, their hive society and tendency to be anti-human often makes these bug-men a poor match for many campaigns. Enter the entobian:...   [click here for more]
66.Clever Classes: The Explorer

Clever Classes: The Explorer

      Ruins of ancient mystery. Arcane wildernesses and grim shadowscapes that mimic the world. The endless horizon. Many adventurers visit these places and forge their own legends in unknown realms, but few feel as at home on the road as the explorer.
     Explorers feel drawn to move against the grain of the world, discovering places it has forgotten and learning things unknown for centurie...   [click here for more]
67.Hard Boiled Cultures for D&D 4E

Hard Boiled Cultures for D&D 4E

Races in Dungeons & Dragons 4E are good for laying down the broad strokes of a character, but they often don’t feel as “lived in” as the ethnicities we encounter in everyday life. One potent reason for this is a general lack of cultural complexity and diversity. D&D races tend to be presented as monocultural societies—all elves are the same the world over, an...   [click here for more]
68.E.N. Guilds - Artisan's Guild

E.N. Guilds - Artisan's Guild

E.N. Guilds
Artisan's Guild In medieval Europe, guilds were a common and important part of everyday life. Their influence and operations had farreaching effects on commerce and politics, as well as the social structure of the era. The purpose of this book is not to give an exhaustive history and rule set for simulating every aspect of guild structure in a fantasy campaign; rather it is to pr...   [click here for more]
69.E.N. Guilds - Adventurers Guild

E.N. Guilds - Adventurers Guild

Written by: Robert Hunter
Art by: Gifny Richatas and Hunter McFalls "Keep them alive, and keep them coming back." Looking for organized information? A place to purchase new and used equipment? Looking for that edge against your next deadly encounter? Sure, you could go it alone, or you could visit the headquarters of the Adventure...   [click here for more]
70.Secrets of Necromancy V1.1

Secrets of Necromancy V1.1

A 4th Edition Sourcebook! Contains some subject matter that some people may find offensive.Actually, a lot of people. Please do not purchase this book if you are easily offended, and please od not distribute to minors.
This book features an alternate class option for 4th edition games, letting you introduce necromancers with Lovecraftian elements in to your campaign world. Designed ...   [click here for more]
71.Creature Collection - A Compendium of 4th Edition Monstrous Foes

Creature Collection - A Compendium of 4th Edition Monstrous Foes

A compilation of 3rd edition Creature Collection monsters redeveloped for 4th edition. Powerful Wrack Dragons, conniving Ratfolk, and twisted Ghelspadian Gorgons permeate the pages of this manual of monsters - rebuilt for the 4th edition of the worlds most popular roleplaying game. Scarred Lands fans can now re-introduce their favorite monsters back into their 4th edition campaigns. click here for more]
72.Undefeatable 1: Wizards & Sorcerers (PRPG)

Undefeatable 1: Wizards & Sorcerers (PRPG)

As Featured on RPG Countdown Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions.  Undefeatable 1 which focuses on Wizards and Sorcerers has over 20 feats includi...   [click here for more]
73.Carnage For Beginners: How to Fight With Flair!

Carnage For Beginners: How to Fight With Flair!

This short book introduces three simple, elegant options to your d20 combat scenes, all designed to make your battles more interesting and varied without adding complexity.

Critical Hits & Fumbles are designed to add colour without turning your combats into a gory mess of severed limbs and spouting veins. A very simple system, these effects will increase the fl...   [click here for more]
74.Remarkable Races Pathway to Adventure: The Mahrog

Remarkable Races Pathway to Adventure: The Mahrog

It is the dawn of the new stone age for Pathfinder Roleplaying Game. The mahrog race may be marching into your game, dragging clubs, flinging spears, and just generally being brutish. Mothered by an overprotective nature goddess, the mahrogs shun modern conveniences like metal armor and fancy swords in favor of wood, bone, and stone. Best of all, it works well for them due to some divine intervent...   [click here for more]
75.Remarkable Races: The Obitu

Remarkable Races: The Obitu

          From the darkest corner, Lord Varquil the Lich plotted. Legions of his undead clashed with the holy power of the temple brethren yet again. The dreaded army of bone and blade lost yet again.  In response to his loss, the lich began work on a new breed: undead imbued with life—true life. The obitu were to be a life force as docile and obedient as his other m...   [click here for more]
76.Critter Cache 4: Fey Folk

Critter Cache 4: Fey Folk

Goodman Games and Blackdirge Publishing lure you to the wilds of the Fey Realm with Critter Cache: Fey Folk. Here you’ll find 25 new fey to challenge PCs of nearly any level, including a few old favorites updated for Fourth Edition Dungeons & Dragons. From the harmless pranks of the mischievous boggart to the deadly, crushing power of the spriggan titan guard, Critter Ca...   [click here for more]
77.E.N. Guilds - Banking Guild

E.N. Guilds - Banking Guild

E.N.Guild
Banking Guild Written by: Robert Sullivan
Art by: Joe Minns If you thought banks were all about holding your character's wealth, think again. Add to your fantasy world a system of banking little before explored. Here is the glimpse into a complex guild where wealth can influence not only adventurers, but nations. From E.N. Publishing comes a new line of boo...   [click here for more]
78.E.N. Guilds - Merchant Guild

E.N. Guilds - Merchant Guild

Written by: Robert Hunter Art by: Michael Yatskar

When it comes to the buying and selling power of a community, no one else wields it like the Merchant Guild. From E.N. Publishing comes the second in the E.N. Guilds series - the Merchant Guild.

Explore the intricacies of the merchants that compose this guild, their influence on a community, and what it takes to bel...   [click here for more]
79.Medieval Bestiary: Orc Culture

Medieval Bestiary: Orc Culture

Rules Set: 4E (GSL)
Legendary heroes need legendary monsters.  Enter the world of dark horror and prepare your heroes to combat against creatures of myth and fantasy.  The Medieval Bestiary line of products empowers Game Masters to enliven any adventure or encounter by bringing truly ghastly monsters to life. Medieval Bestiary: Orc Culture features ...   [click here for more]
80.Modern20

Modern20

Modern Mayhem and Mystery to the 20th Power! Welcome to Modern20 RPGObjects' new modern RPG of action and adventure. As a company, RPGObjects has always been a strong supporter of modern and science-fiction gaming. It's in our blood. So you might be asking, why a new modern system? The truth is there are a lot of things that the modern core rules do very well. But other things could be i...   [click here for more]
81.Missing in Action

Missing in Action

Don't miss out on half the fun! Nobody likes missing. When a character misses with an attack, the player often feels as though he has wasted his turn. This is about to change. Missing in Action presents 18 at-will powers for 12 classes that have an effect on a miss. While they won't stop you from missing, they will help your misses to still count for something. This product al...   [click here for more]
82.Tournaments, Fairs, and Taverns

Tournaments, Fairs, and Taverns

Tournaments,
Fairs, and TavernsWritten By: Peter Ball, Ryan Nock, Russell Morrissey, et. al.
Page Count: 69 pages
Cover Art by: Danilo Moretti
Illustrated by: Danilo Moretti D20 sourcebook containing various "games within the game". Need rules for a card game or a fairground contest f...   [click here for more]
83.Venture 4th: Pact of Ghosts

Venture 4th: Pact of Ghosts

Pact of Ghosts is part of a series of new warlock pacts for 4E, from Adamant Entertainment.

When a creature dies, its soul passes beyond the realms of the living into unknown planes. However, whether from sheer tenacity, a misapprehension of their true state, or a need to finish some uncompleted business many spirits refuse to make this final journey. Mortals know these itin...   [click here for more]
84.Remarkable Races: The Mogogol

Remarkable Races: The Mogogol

For eons the amphibious frog people common to the dismal swamps of the realm were known for malicious cruelty, greed, and cowardice-- acts that earned them the nickname bog-bullies. It seemed entirely unlikely that any good could come from these stupid and ugly muck dwellers, but something strange happened only two centuries ago that would dawn a new race of impeccable good. A curse, some say it w...   [click here for more]
85.Slumbering Tsar

Slumbering Tsar

The Lost Necromancer Books! Three terrible tomes ready for print yet never published. This is the first of three lost gems, available only now.   Years ago, the Army of Light drove the forces of the demon-lord Orcus from his evil city of Tsar. The wasteland where that battle took place is now known as the Desolation, and the only way to reach the ancient ruined demon-city is to cross this...   [click here for more]
86.E.N. Guilds - Safe Harbor Guild

E.N. Guilds - Safe Harbor Guild

E.N. Guilds
Safe Harbor Guild
Communities built along wide rivers, near shores or on them tend to grow by utilizing the nearby water sources, building small boats to transport goods. As the settlements grow the wharfs that cater to the small boats might not be large enough for a town or a city, especially one that wishes to thrive on trade through the river or sea. In such cases the ...   [click here for more]
87.Critter Cache 2: Prehistoric Beasts

Critter Cache 2: Prehistoric Beasts

Goodman Games and Blackdirge Publishing present the next product in the Critter Cache line: Critter Cache: Prehistoric Beasts.  If you're missing a bit of the old school, lost world feel in your Fourth Edition Dungeons & Dragons campaign, then look no further. Critter Cache: Prehistoric Beasts gives you 27 dinosaurs (behemoths) and other prehistoric monsters to fi...   [click here for more]
88.E.N. Guilds - Monster Hunters' Guild

E.N. Guilds - Monster Hunters' Guild

E.N. Guilds
Monster Hunters' Guild Written by: Aeryn Rudel
Art by: Michael Franchina and Hunter McFalls Available in Print and in PDF! ?Monsters are everywhere, a plague to both peasant and king alike. They battle foes in the forlorn depths of dungeons, the untamed wilderness beyond our fragile bubble of civilization, and, most insidiously, within the very citi...   [click here for more]
89.Scarrport: City of Secrets

Scarrport: City of Secrets

Welcome to the infamous city of Scarrport, a seedy trade port on the banks of the mighty Torberyn River where it converges with the Wellspring River. Scarrport is widely known as the gateway to the Hellfury Peaks — a mysterious region where evil festers in every crag, it’s influence spreading across the region like a raging firestorm. Unholy hell spawn roam the rugged mountain range, p...   [click here for more]
90.Class Options Vol. 1: Sorcerer Bloodlines

Class Options Vol. 1: Sorcerer Bloodlines

Class options, Vol.1 is a new line of E-books designed to enhance existing classes in your 3.5 or Pathfinder game! Each issue will provide new options including sorcerer bloodlines, prestige classes, new feats, spells, class abilities and much more! The first issue in this series present ten new bloodlines and nine new feats you can use to add more flavor to your characters....   [click here for more]
91.Blackdirge's Dungeon Denizens

Blackdirge's Dungeon Denizens

Tired of facing the same old kobolds? Blackdirge’s Dungeon Denizens take the very best original monsters from the pages of over 55 Dungeon Crawl Classics adventures, converts them to 4th edition, and compiles them in one volume. Here you’ll find unique monstrous foes from levels 1 to 30, plus a few old classics updated for the newest edition of the world’s most popular role-playi...   [click here for more]
92.Remarkable Races Pathway to Adventure: The Entobian

Remarkable Races Pathway to Adventure: The Entobian

Now for the Pathfinder Role Playing Game! Humanoid insects-- we know of their hive like minds, alien dispositions, and callous attitudes. We have seen the mantis warriors, the bee people, and the ant-men. These are popular races, and those looking for something different are often drawn to them. Unfortunately, their hive society and tendency to be anti-human often makes these bug-men a poor match ...   [click here for more]
93.Remarkable Races: The Oakling

Remarkable Races: The Oakling

     When the first oaklings marched inexplicably from the forest, the elves cheered a new ally. After all, oaklings have all the hallmarks of a friend of the wood; being basically medium sized living trees with green leafy faces. However, the oaklings cared little for conservation. In fact, it was quite the opposite. Oaklings are an industrious species that has little regard for sentiment or emot...   [click here for more]
94.Fiends of Sin: Seven Deadly Fiends for Seven Deadly Sins

Fiends of Sin: Seven Deadly Fiends for Seven Deadly Sins

Seven deadly fiends... for seven deadly sins!

This article originally appeared in EN World Gamer 3: The Unpublished Issue.

Lust, gluttony, greed, sloth, wrath, envy, and pride.

This article presents the seven deadly sins in monster form: fiends of sin are a class of evil outsiders that exist to live out their sins and to corrupt mortals into the same ...   [click here for more]
95.The Races of Violet Dawn Zeidian

The Races of Violet Dawn Zeidian

The Inner Circle continues its 4th Edition support with our Races of Violet Dawn product line. This third entry in the series focuses on the zeidian, a new playable race for 4th Edition campaigns that can easily be dropped into any setting.
Zeidians are honorable, independent, and skilled warriors, created by the gods Cylethil and Morindalien to defend humanity from the beasts t...   [click here for more]
96.E-Z DUNGEONS: Expansion Set 1

E-Z DUNGEONS: Expansion Set 1


E-Z DUNGEONS: Expansion Set 1 brings a new level of excitement to your dungeon layouts... literally! This new set provides elevated floor sections to create exciting multi-level combats and dungeon designs. This set includes: • 1" elevated...   [click here for more]
97.Everyone Else: A Book of Innkeepers, Farmers & More

Everyone Else: A Book of Innkeepers, Farmers & More

 
-------------------------------------------------------------------------------- Everyone Else --------------------------------------------------------------------------------
Written By: Richard Ruthman & Michael S. Thibault
Page Count: 67 pages
Cover by: M Jason Parent
Illustrated by: Juan Navarro & Traditional Woodcuts
Revised Edition
A boo...   [click here for more]
98.Metamorphosis Book II: The Tides of Chaos

Metamorphosis Book II: The Tides of Chaos

The second novel in the METAMORPHOSIS trilogy!Dark forces gather…Now a powerful demon in his own right, the former archmage Hazergal Redfist has become immersed in the brutal politics of the Abyss. With each fiendish transformation wrought upon his body, he gains more power, yet loses another vital piece of his humanity. Allied with the rogue devil Gemnez and an infamous abyssal ruler,...   [click here for more]
99.Fell Beasts: Volume One

Fell Beasts: Volume One

Adamant Entertainment is pleased to bring you this weekly series of creatures for use with The Pathfinder Roleplaying Game: Fell Beasts. Every week, we'll give you at least 10 new creatures for use in your campaign, for only $5.00 -- fifty cents or less per monster!

The monsters spring from the minds of our talented development team:

* Ari Marmell (MTG Planesw...   [click here for more]
100.E-Z DUNGEONS: Deluxe Edition

E-Z DUNGEONS: Deluxe Edition

The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, an...   [click here for more]
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