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This is a listing of products that have sold the most on average over time. Meaning it is a listing of all time popular products but not necessarily a listing of just best sellers.
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| 01. |  | TrailblazerThe journey isn't over. . . It's just beginning.
Bad Axe Games peels back the outer layers of the 3.5 rules and reveals the inner workings for all to see. Within this book, you'll find the keys to decoding the d20 rules and gain new insight into the mechanics of your game. Copious design notes detail the thought process behind every design change.
Detailed introductory analysis of the "The Spi... [click here for more] | | 02. |  | War of the Burning Sky 4E SubscriptionEN Publishing's WAR OF THE BURNING SKY campaign saga comes to 4E! Following the success of the 3.5 version of the saga, this subscription includes all twelve adventures in 4E format (rewritten and revised), plus the Player's and Campaign Guides.
WAR OF THE BURNING SKY It's not a dungeon crawl...
... [click here for more] | | 03. |  | WotBS 4E #1: The Scouring of Gate PassYOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE
OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL
WAR OF THE BURNING SKY It's not a dungeon crawl...
... [click here for more] | | 04. |  | War of the Burning Sky #9: The Festival of DreamsWar began with the New Year as the Ragesian Army assaulted the city of Gate Pass. Now, as the heroes return to where their quest began, the local rebellion rallies to their cause, battling in the streets as they defiantly celebrate a long-delayed holiday. But Ragesia has far stranger minions than mere soldiers and beasts. Sleeping horrors strain to pass through to the world of flesh, and though vi... [click here for more] | | 05. |  | War of the Burning Sky #8: O, Wintry Song of Agony As war rages on multiple fronts, the heroes call upon their allies for a strike against a secret, frozen fortress that defends the Scourge.Deep in the heart of northern Ragesia, the Scourge is Supreme Inquisitor Leska's greatest weapon: a device powered by the suffering of thousands of prisoners which, if completed, could annihilate a city from across the world. The her... [click here for more] | | 06. |  | Book of Experimental MightLast year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on www.montecook.com and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. Because you demanded it!So Monte took a break from his fiction work to compile this book, a collection of the house rules... [click here for more] | | 07. |  | War of the Burning Sky #7: Trial of Echoed SoulsThe heroes stand poised to seize control of their fate and the ongoing war, but only if they are the first to claim the Torch of the Burning Sky.Seeking the legendary artifact of Emperor Coaltongue, the heroes explore a haunted forest and must face its dangers while contending with patrols sent by two two armies who are racing to capture the Torch. From there, the heroes must travel to a sen... [click here for more] | | 08. |  | Critter Cache 6: Lovecraftian BestiaryDMs, are your monsters lacking that certain something that makes them more than just another rung in the ol’ XP ladder? Do you want your players to be wide-eyed with terror and whisper, “what the hell is that?”, when you introduce a new monster to the game? Then look no further! The newest offering from Blackdirge Publishing and Goodman Games allows you to harness the ravi... [click here for more] | | 09. |  | War of the Burning Sky #6: Tears of the Burning SkyIn search of the Torch of the Burning Sky, the heroes set out for
Sindaire and Castle Korstull, the canyon fortress where Emperor Drakus
Coaltongue was slain.
Their destination lies within an endless firestorm, the result of a
peculiar rupture in the fabric of the planes. While the
castle surely holds clues to the fate of the emperor and his Torch, the
heroes will have to con... [click here for more] | | 10. |  | War of the Burning Sky #4: The Mad King's BanquetWhile Seaquen recovers from an unnatural natural disaster, the heroes undertake a quest to find allies in the nearby nation of Dassen before the Ragesian army arrives.
But the heroes discover strange tidings surrounding Dassen's King Steppengard. What afflicts the King, and is Duke Gallo truly conspiring against him? Seaquen's survival depends on unravelling the mystery.
Wha... [click here for more] | | 11. |  | War of the Burning Sky #5: Mission to the Monastery of Two Winds
As the war spreads to new nations, the heroes set out for The Monastery
of Two Winds, whose leaders - two enigmatic brothers - can guide the
way to retrieving the lost Torch of the Burning Sky, which will tip the
balance of power.
But two enemies threaten the order. From without, remnants of
the army of Emperor Coaltongue besiege the mountain monastery.
From w... [click here for more] | | 12. |  | War of the Burning Sky #2: The Indomitable Fire Forest of Inneno
The journey between Gate Pass and distant Lyceum is long; along the way
lies a forest that has burned for decades, where a dream monster holds
sway.
Before escaping the raging flames, the heroes become caught in a
three-way conflict with a fiend, the fierce spirit of the forest
itself, and a clan of pernicious fey who possess a powerful weapon for
the coming war.
... [click here for more] | | 13. |  | War of the Burning Sky #3: Shelter from the StormFreed from the flames of Innenotdar, the heroes reach the
small seaside village of Seaquen and the magical academy, Lyceum.
But Seaquen is no safe haven: there are spies, refugees, and a fleet of
hostile ships to contend with, to say nothing of an oncoming hurricane
which may not be entirely natural.
Can you survive long enough to learn the secrets held at Lyceum, while
y... [click here for more] | | 14. |  | War of the Burning Sky #1: The Scouring of Gate PassThe dramatic beginning of the War of the Burning Sky Campaign Saga, The Scouring of Gate Pass kicks off a war of epic proportions as a mighty magical empire marches for conquest. Their first stop is the vital mountain road through the city of Gate Pass, where the PCs, not yet aware of the role they will play in the coming conflict, lie in the path of a military juggernaut.
As Gate Pass ... [click here for more] | | 15. |  | WotBS 4E #2: The Indomitable Fire Forest of InnenotdarYOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE
OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL
WAR OF THE BURNING SKY It's not a dungeon crawl...
... [click here for more] | | 16. |  | War of the Burning Sky: The Complete Campaign708 pages - the ultimate fantasy campaign! The acclaimed War of the Burning Sky Campaign Saga comes to you compiled, enhanced and with loads of bonus new content! A complete fantasy campaign for D&D 3.5, for character levels 1-20.
Witness the terrible face of war in a world of magic...
... [click here for more] | | 17. |  | Metamorphosis Book II: The Tides of Chaos (Deluxe Edition)The second novel in the METAMORPHOSIS trilogy! The DELUXE EDITION - large size, full stats and game info for characters, critters, places and items, and beautiful artwork. Dark forces gather…Now a powerful demon in his own right, the former archmage Hazergal Redfist has become immersed in the brutal politics of the Abyss. With each fiendish transformation wrought upon his body, he gain... [click here for more] | | 18. |  | Advanced Rules for BeginnersA gorgeous, full-color, illustrated compilation of EN Publishing's four bestselling and critically acclaimed For Beginners d20 rulebooks.Grappling for Beginners: How to Strike, Hold & Throw: a set of amended rules which make grappling in your game a little more fun, as well as being smoother, simpler and more intuitive. After trying these rules, you'll never go back to th... [click here for more] | | 19. |  | WotBS 4E #3: Shelter from the StormYOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE
OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL
WAR OF THE BURNING SKY It's not a dungeon crawl...
... [click here for more] | | 20. |  | Metamorphosis Book I: Death of a Demon Lord (Deluxe Edition)
The
first novel in the METAMORPHOSIS trilogy! The DELUXE EDITION - large size, full stats and game info for characters, critters, places and items, and beautiful artwork.
Death is only the beginning...
The wicked archmage Hazergal Redfist is dead, slain by the traitorous
hand of his closest friend and confidant. The world rejoices as the
tyrant mage's empire comes crumb... [click here for more] | | 21. |  | Player Options: Flaws and Merits
RPG Countdown (12 August 2009; #6)
Rules Set: 4E (GSL)
Get to know your character!
Player Options: Flaws and Merits provides an opportunity to get in depth when developing or growing or character. This ne... [click here for more] | | 22. |  | Adventuring Classes: A Fistful of DenariiTripod Machine presents an exciting bundle of new character classes for the Pathfinder Roleplaying Game. Play a tough corsair, a powerful gladiator, or an inquisitive scholar. Eleven new classes bring classic archetypes to life.... [click here for more] | | 23. |  | Faction Folio 1: The LabyrinthA thieves' guild on the threshold of dimensions!
Includes "Bring Me The Head of Alfredo Fonnori", a 10th level mini-adventure by John Simcoe.
When a minor smuggler miscast a teleportation spell, he found the key to grreater fortune in the Crawlspace, a small pocket dimension full of maze-like tunnels that sprung from a central courtyard. As ... [click here for more] | | 24. |  | Feudal Characters: NobleThis class is featured in the Adventurer's Guide to Cthonia. The features outlined below in bold are exclusive to the Feudal Characters: Noble.Will you expand your ancestral land, stave off rebellion, win favor of your king or queen, or scheme to take their place? As a noble, you must contend with your rivals while keeping a close eye on discontent peasants.&... [click here for more] | | 25. |  | d20 Status Cards“The ray hits you, rendering you exhausted.” “Exhausted? That’s the one where I can only take partial actions, right? Or is it just a penalty to my rolls?”
The core rules contain a wide variety of conditions which can apply to a character. Not only is it often hard to remember what each condition does, in a protracted battle it may even be able to ... [click here for more] | | 26. |  | Mechamancy II: Living MachinesThe line between life and machine begins to blur.
Mechamancy II: Living Machines, the 33-page sequel to E.N. Publishing's Mechamancy: The Clockwork Magic, presents new clockwork magical prosthetics to let living heroes and villains gain the strengths of machines, and details a new variety of intelligent living constructs, the karakuri, which range from useful clockwork familiars and... [click here for more] | | 27. |  | War of the Burning Sky #12: The Beating of the Aquiline Heart In the stunning finale to the War of the Burning Sky Campaign Saga, the heroes lead their armies on a final assault against the might of the Ragesian Empire, and cut out the heart of their foe, the tyrannical Leska.Companies of fiends, legions of deadly warriors, furious beaats, and titanic arcane creations defend the desolate Opaline Wastes, for in the caverns below, Supreme I... [click here for more] | | 28. |  | Faction Folio 2: The Blackcloak WatchCHOOSE A SIDE
Including "Corrosion of Society", a 3rd-level mini-adventure by John Simcoe.The world is a dangerous place, and nowhere is it more dangerous than in the big city. Heroes and villains of all types and powers drop in on unsuspecting towns and turn the place upside down. The average peasant can only dream of the spells, powers and weapons i... [click here for more] | | 29. |  | Metamorphosis: The Complete JourneyThe whole METAMORPHOSIS trilogy in one massive 555-page book - with game statistics for monsters, locations, NPCs and items!Death is only the beginning.
The wicked archmage Hazergal Redfist is dead, slain by the traitorous hand of his closest friend and confidant. The world rejoices as the tyrant mageʼs empire comes crumbling down, ending two centuries of brut... [click here for more] | | 30. |  | WotBS 4E #4: The Mad King's BanquetCLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL
WAR OF THE BURNING SKY It's not a dungeon crawl...
... [click here for more] | | 31. |  | Book of Experimental Might II: Bloody, Bold, and ResoluteBook of Experimental Might II: Bloody, Bold, and Resolute A 64-page combat sourcebook for all levels It’s back -- and more experimental than ever! This book exists because readers loved The Book of Experimental Might and demanded new options for nonspellcasting classes. In response, Monte shares more creative rules from his own campaign. Here you’ll find . . .• New ru... [click here for more] | | 32. |  | Elements of Magic (Revised) Elements of Magic Revised Edition The premier magic point system for d20 spellcasting! Written by: Ryan Nock Pages: 94 Magic defines fantasy. It is the magical that makes a normal story into a fantasy that delights listeners, readers, and gamers by making all the impossibilities we can imagine become real. Dream... [click here for more] | | 33. |  | Hard Boiled Armies for D&D 4EIf you’re a fan of the fantasy novels of Glen Cook, J.R.R. Tolkien, and others—or maybe you just pine for the days of Birthright—you might just have an itch that needs scratching. It’s the itch to take armies onto the field of battle, where swords by the hundreds clash and contend for victory.
There’s just one problem. Right out of the box, Dungeons & D... [click here for more] | | 34. |  | War of the Burning Sky #11: Under the Eye of the TempestAs Leska's plans near fruition in the depths of Ragesia, an old acquantaince shows his true colors, and the coastal town of Seaquen, home of the Lyceum Academy and a rallying point for thousands of refugees, finds itself the target of a new, more dangerous attack!Certain of his own invincibility, the wind-powered archmage Pilus seeks to destroy his old rivals, the mages of Lyceum Academy. Ano... [click here for more] | | 35. |  | Tome of SecretsAdamant Entertainment is pleased to present our first release for The Pathfinder Roleplaying Game from Paizo Publishing.
The Tome of Secrets is a collection of advanced and optional rules for players and game masters of The Pathfinder Roleplaying Game.
The 192-page rulebook will be available in stores in November, and in a special advance edition at GenCon... [click here for more] | | 36. |  | Warhammer Fantasy Roleplay RulebookWarhammer Fantasy Roleplay is a new, exciting way to experience the popular Warhammer Fantasy setting. It is a grim world, constantly at war. As a hero, you will take up weapon, spell, or prayer and do your best to combat the might of enemies terrifying to behold. As the Game Master, you will make the lands of the Old World real as you craft the story, the people, creatures, and the mysteri... [click here for more] | | 37. |  | Metamorphosis Book III: AscensionThe final novel in the METAMORPHOSIS trilogy!Now in command of a massive daemonic army, Yaghur Hod invades the Abyss and seeks to reclaim the portion of his power still trapped within the sentient sword, Fiendbleeder. But the mighty daemon's allies include more than the teeming multitudes of Hades and Gehenna - he has awakened an ancient and terrible evil from an eons-long sleep, promisin... [click here for more] | | 38. |  | Mechamancy: The Clockwork MagicMechamancy Things ChangeMechamancy turns magic from its ancient role as a mysterious power into a modern tool. Mechamancers - mages who combine spellcasting with the principles of clockwork technology - are bringing magic to the common man, creating conveniences that will march the world toward a future where magic and science are one. Though they have many oppone... [click here for more] | | 39. |  | The Fantastic Science: A Technologist Sourcebook Magic and technology have a complex relationship in Fantasy d20 games, and seldom are both powerful in any given setting, since the ideals of modern science can clash with the style of fantasy roleplaying. In these pages, however, you will find an entirely new spellcasting tradition that wields elaborate technology and commands the laws of fantasy pseudo-science, designed to let this particu... [click here for more] | | 40. |  | Elements of Magic - Mythic EarthElements of Magic — Mythic Earth gives you the rules to create magic as it is seen in the myths that are alive in every setting, ancient or modern. Mythic Earth presents rules compatible with both Fantasy d20 and Modern d20, and is an update of the flexible spell creation system of Elements of Magic. Additionally, whether you want to explore the myths of the real world, or you want to play i... [click here for more] | | 41. |  | Elements of Magic II - Lyceian Arcana Elements of Magic Lyceian Arcana The sequel to the immensely popular Elements of Magic: Revised is here! (Note that this product is an expansion for Elements of Magic: Revised, EN Publishing's d20 magic system. Lyceian Arcana is not a stand-alone product.) In an abandoned classroom in the Lyceum, three mages stand toge... [click here for more] | | 42. |  | Buff CardsMost spellcasters' main job, besides healing and dealing
damage, is buffing - they enhance the prowess
of the other party members or themselves. But
once the buff spells start flying, it can be pretty hard to keep
track of all these changes and additions to the PCs stats and
abilities. Enter: the Buff Cards.
These cards help you with that. They're a very simple
concept, both in usage and design. W... [click here for more] | | 43. |  | Tome of AdventureWarhammer Fantasy Roleplay is a new, exciting way to experience the popular Warhammer Fantasy setting. It is a grim world, constantly at war. As a hero, you will take up weapon, spell, or prayer and do your best to combat the might of enemies terrifying to behold. As the Game Master, you will make the lands of the Old World real as you craft the story, the people, creatures, and the mysteri... [click here for more] | | 44. |  | Tome of Blessings
Warhammer Fantasy Roleplay is a new, exciting way to experience the popular Warhammer Fantasy setting. It is a grim world, constantly at war. As a hero, you will take up weapon, spell, or prayer and do your best to combat the might of enemies terrifying to behold. As the Game Master, you will make the lands of the Old World real as you craft the story, the people, creatures, an... [click here for more] | | 45. |  | Tome of MysteriesWarhammer Fantasy Roleplay is a new, exciting way to experience the popular Warhammer Fantasy setting. It is a grim world, constantly at war. As a hero, you will take up weapon, spell, or prayer and do your best to combat the might of enemies terrifying to behold. As the Game Master, you will make the lands of the Old World real as you craft the story, the people, creatures, and the mysteri... [click here for more] | | 46. |  | War of the Burning Sky #10: Sleep, Ye Cursed ChildArmies march, the clouds roar with fire, and deep in the shadows of the earth, nightmares craft the world's annihilation.
The trillith, born from the dreams of the imprisoned dragon Trilla, have manipulated events in the war since its beginning, crafting the opportunity to fulfill their great desire: to unmake the bonds of the world, freeing themselves from the shackles of corporeal... [click here for more] | | 47. |  | Venture 4th: Pact of the Vermin LordsPact of the Vermin Lords is the first of a series of new warlock pacts for 4E, from Adamant Entertainment.
Though seemingly insignificant, the sheer abundant life-force of spiders, flies, centipedes and their ilk has attracted the patronage of many powerful gods. The earliest warlocks learned these Vermin Lords granted boons not just upon their subjects, but also on anyone ... [click here for more] | | 48. |  | E.N. Guilds - Thieves' Guild
E.N. Guilds
Thieves' Guild
It all started as a joke.
Calling the group of cutthroats and cutpurses, bruisers and burglars, leg breakers and loan sharks a ?guild? started as a joke somewhere back in the day. It was a flippant comment by someone whose name has long been forgotten, a sarcastic comment comparing the house of rogues to a legitimate establishment like the merchants? guild ... [click here for more] | | 49. |  | E.N. Publishing Spell Cardsfor d20 system spellcasters!
If you haven't yet experienced the sheer joy and convenience of Spell Cards, here's your chance! Spell Cards are a "prop" for PC and NPC spellcasters which makes managing a spellbook simple. On each card is a spell, with all the stats, information and descriptions there in your hand. No need to thumb through books, no need to scribble notes on a ch... [click here for more] | | 50. |  | FANTASY MONEYIf you’re looking for a quick, easy and satisfying way to handle money - all those pesky silver and gold pieces floating around your adventurers - look no further, as Fantasy Money is here to help.
You've heard about a lot of "ultimate" gaming products. You've heard of hundreds which are "essential".
Well, you're about to hear about the ... [click here for more] | | 51. |  | War of the Burning Sky 3.5 Campaign Saga - SubscriptionSAVE MONEY BY PURCHASING ALL 12 WAR OF THE BURNING SKY ADVENTURES AT ONCE! NORMALLY THEY COST BETWEEN $5.99 and $6.99 EACH! BY SUBSCRIBING, YOU GET 12 MASSIVE ADVENTURES FOR JUST OVER $4 EACH!
ADVENTURES? ONLY $4? HOW CAN YOU GO WRONG? AND THEY'RE NOT EXACTLY SMALL ADVENTURES, EITHER, SOME WEIGHING IN AT OVER 100 PAGES!
This is a SUBSCRIPTION product. Your subscription ge... [click here for more] | | 52. |  | Level Up #2Level up your 4E game! Level Up is the official 4E RPG magazine from Goodman Games. Covering all things 4E, Level Up includes loads of content for only $1.99! Issue #2 includes:
Villains of Eberron, by James Wyatt
The Stars Are Right: 4E stats for the creatures of H.P. Lovecraft
Shadows of the Deep: a level 12 “Cthulhu Crawl Classics” adventure for 4E
PC Pearls: Redeemed Race... [click here for more] | | 53. |  | Steam & Steel: A Guide to Fantasy SteamworksSteam & Steel a Guide to Fantasy Steamworks Written by: Christopher Allen Illustrated by: Anthony ?Squidhead? Monorchio, Nathan Boyd, David Hamilton, Benjamin D Richards Pages: 124 E.N.Publishing brings you the long awaited (and long-delayed) essential toolkit for adding steamworks to your d20 game. ... [click here for more] | | 54. |  | Venture 4th: Pact of the Angelic ChoirsPact of the Angelic Choirs is part of a series of new warlock pacts for 4E, from Adamant Entertainment.
Warlocks treat not only with the maddening fey or strange, outré powers from the void, but with astral creatures of light and strength. Known to mortals as angels, most assume these creatures are messengers and servants of benevolent deities. Some warlocks have discovered... [click here for more] | | 55. |  | The Ultimate GM Screen 2 The Ultimate GM Screen 2 is a must have for any fantasy game master. We've incorperated user feedback from our first GM screen to create this masterpiece. Bigger and sturdier than ever, this screen has two dice rolling towers (one toward the GM, one tow... [click here for more] | | 56. |  | Adventurer's Guide to Cthonia
RPG Countdown (6 May 2009; #4)
Time has come to lay your claim to the throne of Cthonia! Take your first steps into Terra, the world of the Feudal Lords Campaign Setting.
Adventurer's Guide to Cthonia features a variety of new rul... [click here for more] | | 57. |  | Feats 101 (PFRPG)
Think you have enough feats to choose from? Think again! Feats 101 gives you – yes, you guessed it – 101 feats that will help you realize the vision you’ve had for your character.
From new metamagic feats to feats that make use of your bond to your ... [click here for more] | | 58. |  | Game NightSIX GODS SIT DOWN TO SPEND AN EVENING ROLEPLAYING. REALLY BADLY.
A ten-thousand-year quest is about to be completed. Prophecies will be fulfilled, ancient riddles answered, legendary evils bested, and the nature of the universe revealed. All that’s needed is a band of mighty heroes to do the completing.
Unfortunately for the locals, the gods have taken a personal... [click here for more] | | 59. |  | A Time of War the BattleTech RPGA TIME OF WAR
It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity.
Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own... [click here for more] | | 60. |  | Counter Collection Digital v3.0This download is in a large ZIP archive, it is over 525MB to download and uncompresses to approximately 550MB. There are approximately 3,400 images, nearly 3,000 are unique [some overlap exists between folders for organization].
This downloadable version of our Counter Collection Digital v.3.0 contains every counter image produced up to December 2008| Fiery Dragon |  | | Author: | Claudio Pozas | | Artist: | Claudio Pozas | | Rating: |  | | Price: | $39.95 $36.95 | | [Click to preview] | | ','infoBoxContents');" onmouseout="kill();">click here for more] | | 61. |  | Venture 4th: Pact of BloodPact of Blood is part of a series of new warlock pacts for 4E, from Adamant Entertainment.
There are primeval beings that subsist on the power inherent in blood. While many of these creatures are minor spirits that stalk the edges of life, waiting for the moment when violence or a chance accident spills the liquid they crave, others are more powerful. Specters of war, tortur... [click here for more] | | 62. |  | E.N. Guilds - Adventurers GuildWritten by: Robert Hunter Art by: Gifny Richatas and Hunter McFalls "Keep them alive, and keep them coming back." Looking for organized information? A place to purchase new and used equipment? Looking for that edge against your next deadly encounter? Sure, you could go it alone, or you could visit the headquarters of the Adventure... [click here for more] | | 63. |  | E.N. Guilds - Artisan's GuildE.N. Guilds
Artisan's Guild
In medieval Europe, guilds were a common and important part of everyday life. Their influence and operations had farreaching effects on commerce and politics, as well as the social structure of the era.
The purpose of this book is not to give an exhaustive history and rule set for simulating every aspect of guild structure in a fantasy campaign; rather it is to pr... [click here for more] | | 64. |  | Clever Classes: The JesterThis new arcane controller PC class for 4th edition is bound to teach you a few new tricks.
As a jester, many call you a fool. Those who do either know you well or not at all - and few know you well. To your companions, you are an enigma, performing stunts that only the foolish would attempt when they know, better than most, that your mind borders on genius. But genius or not, the subject of your... [click here for more] | | 65. |  | Lumin: Heroes of Light and LifeAdd light and life to your game!
Lumin: Heroes of Light and Life presents a new multiclass option for characters who wish to have a special connection with the forces of light and life. You could be a scion of a celestial bloodline, a holy saint specially blessed by the gods, a servant of the fey lords of spring and summer, or a cultist of a mysterious entity from another plane t... [click here for more] | | 66. |  | WotBS 4E #5: Mission to the Monastery of Two WindsYOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE
OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL
WAR OF THE BURNING SKY It's not a dungeon crawl...
As the war spreads to new nations, the heroes set out for The Monastery of Two Winds, whose lea... [click here for more] | | 67. |  | Carnage For Beginners: How to Fight With Flair!This short book introduces three simple, elegant options to your d20 combat scenes, all designed to make your battles more interesting and varied without adding complexity.
Critical Hits & Fumbles are designed to add colour without turning your combats into a gory mess of severed limbs and spouting veins. A very simple system, these effects will increase the fl... [click here for more] | | 68. |  | Fell Beasts: Volume OneAdamant Entertainment is pleased to bring you this weekly series of creatures for use with The Pathfinder Roleplaying Game: Fell Beasts. Every week, we'll give you at least 10 new creatures for use in your campaign, for only $5.00 -- fifty cents or less per monster!
The monsters spring from the minds of our talented development team:
* Ari Marmell (MTG Planesw... [click here for more] | | 69. |  | E.N. Guilds - Banking Guild
E.N.Guild
Banking Guild
Written by: Robert Sullivan Art by: Joe Minns
If you thought banks were all about holding your character's wealth, think again. Add to your fantasy world a system of banking little before explored. Here is the glimpse into a complex guild where wealth can influence not only adventurers, but nations.
From E.N. Publishing comes a new line of boo... [click here for more] | | 70. |  | Tournaments, Fairs, and TavernsTournaments, Fairs, and TavernsWritten By: Peter Ball, Ryan Nock, Russell Morrissey, et. al. Page Count: 69 pages Cover Art by: Danilo Moretti Illustrated by: Danilo Moretti D20 sourcebook containing various "games within the game". Need rules for a card game or a fairground contest f... [click here for more] | | 71. |  | E.N. Guilds - Merchant GuildWritten by: Robert Hunter
Art by: Michael Yatskar
When it comes to the buying and selling power of a community, no one else wields it like the Merchant Guild. From E.N. Publishing comes the second in the E.N. Guilds series - the Merchant Guild.
Explore the intricacies of the merchants that compose this guild, their influence on a community, and what it takes to bel... [click here for more] | | 72. |  | Expanded Character Sheet (PRPG)
Expanded Character Sheet for use with The Pathfinder Roleplaying Game is a 19 page PDF resource that players can use to have a more detailed view of the character they are playing. The Expanded Character Sheet for use with The Pathfinder Roleplaying Gam... [click here for more] | | 73. |  | Venture 4th: Pact of GhostsPact of Ghosts is part of a series of new warlock pacts for 4E, from Adamant Entertainment.
When a creature dies, its soul passes beyond the realms of the living into unknown planes. However, whether from sheer tenacity, a misapprehension of their true state, or a need to finish some uncompleted business many spirits refuse to make this final journey. Mortals know these itin... [click here for more] | | 74. |  | Player Options: Ancient Wizard Magic
Rules Set: 4E (GSL)
Learn the ancient spells of eldritch wizards!
Player Options: Ancient Wizard Magic offers an insight into antediluvian spells by introducing ritual powers. Ritual powers are greater than typical spells of the same level because time, energy, and lifeforce are needed to bind their arcane sigils to memory. ... [click here for more] | | 75. |  | Blackdirge’s Bargain Bestiaries: Creepy Critters – Baleful Bugs DMs, do you need more monsters for your 4E game, but don't want to drop a pile of cash on a new hardback monster book? Then let Blackdirge Publishing offer you a bit of economic relief with Blackdirge's Bargain Bestiaries. That's right, for just $1.49, you get 4 to 5 brand new, fully illustrated monsters for your 4E game; each crafted with the same quality and care you've come to expect fro... [click here for more] | | 76. |  | Remarkable Races: The EntobianIntelligent insects-- we know of their hive like minds, alien dispositions, and callous attitudes. We have seen the mantis warriors, the bee people, and the ant-men. These are popular races, and those looking for something different are often drawn to them. Unfortunately, their hive society and tendency to be anti-human often makes these bug-men a poor match for many campaigns. Enter the entobian:... [click here for more] | | 77. |  | Critter Cache 5: DaemonsLooking for some middle ground in your fiendish baddies? Are demons too chaotic and devils too organized for your taste? Then let Goodman Games and Blackdirge Publishing introduce you to the mercenary inhabitants of the Pit of Tartarus in Critter Cache: Daemons. Here you’ll find daemonic challenges for all levels, from pathetic larval minions, all the way up to the dread progenitor of the en... [click here for more] | | 78. |  | Secrets of Necromancy V1.1A 4th Edition Sourcebook!
Contains some subject matter that some people may find offensive.Actually, a lot of people. Please do not purchase this book if you are easily offended, and please od not distribute to minors.
This book features an alternate class option for 4th edition games, letting you introduce necromancers with Lovecraftian elements in to your campaign world. Designed ... [click here for more] | | 79. |  | Creature Collection - A Compendium of 4th Edition Monstrous FoesA compilation of 3rd edition Creature Collection monsters redeveloped for 4th edition. Powerful Wrack Dragons, conniving Ratfolk, and twisted Ghelspadian Gorgons permeate the pages of this manual of monsters - rebuilt for the 4th edition of the worlds most popular roleplaying game. Scarred Lands fans can now re-introduce their favorite monsters back into their 4th edition campaigns.
click here for more] | | 80. | ![[PFRPG] The Genius Guide to the Dragonrider [PFRPG] The Genius Guide to the Dragonrider](images/97/65893-thumb100.jpg) | [PFRPG] The Genius Guide to the Dragonrider
Super Genius Games is proud to announce a new line of products for use with the Pathfinder RPG. The Genius Guide series of products are short electronic books that feature new templates, classes, spells, prestige class... [click here for more] | | 81. |  | Hard Boiled Cultures for D&D 4ERaces in Dungeons & Dragons 4E are good for laying down the broad strokes of a character, but they often don’t feel as “lived in” as the ethnicities we encounter in everyday life. One potent reason for this is a general lack of cultural complexity and diversity. D&D races tend to be presented as monocultural societies—all elves are the same the world over, an... [click here for more] | | 82. |  | E.N. Guilds - Safe Harbor Guild
E.N. Guilds
Safe Harbor Guild
Communities built along wide rivers, near shores or on them tend to grow by utilizing the nearby water sources, building small boats to transport goods. As the settlements grow the wharfs that cater to the small boats might not be large enough for a town or a city, especially one that wishes to thrive on trade through the river or sea. In such cases the ... [click here for more] | | 83. |  | E.N. Guilds - Monster Hunters' Guild
E.N. Guilds
Monster Hunters' Guild
Written by: Aeryn Rudel
Art by: Michael Franchina and Hunter McFalls
Available in Print and in PDF!
?Monsters are everywhere, a plague to both peasant and king alike. They battle foes in the forlorn depths of dungeons, the untamed wilderness beyond our fragile bubble of civilization, and, most insidiously, within the very citi... [click here for more] | | 84. |  | Everyone Else: A Book of Innkeepers, Farmers & More
--------------------------------------------------------------------------------
Everyone Else
-------------------------------------------------------------------------------- Written By: Richard Ruthman & Michael S. Thibault Page Count: 67 pages Cover by: M Jason Parent Illustrated by: Juan Navarro & Traditional Woodcuts Revised Edition A boo... [click here for more] | | 85. | ![[PFRPG] Loot 4 Less Vol. 2: Pretty, Pretty, Rings [PFRPG] Loot 4 Less Vol. 2: Pretty, Pretty, Rings](images/97/69000-thumb100.jpg) | [PFRPG] Loot 4 Less Vol. 2: Pretty, Pretty, Rings Welcome to the second book in the Loot 4 Less line, where we deal exclusively in items with a cost-to-consumer of 2,500 gp or less. That's right: no epic items, twelve-spell staves or even moderate magic items here. This is a forum f... [click here for more] | | 86. |  | Azagar's Book of RitualsIf there is anything I’ve learned in my sixty years on this godsforsaken plane, it’s that you can never be too prepared. Sometimes all the spells and steel in the world won’t pull your arse from the fire when a well-laid plan has gone belly up. What you need then is a good ritual to turn disaster into victory – or at least into something that doesn’t resemble... [click here for more] | | 87. |  | Fiends of Sin: Seven Deadly Fiends for Seven Deadly SinsSeven deadly fiends... for seven deadly sins!
This article originally appeared in EN World Gamer 3: The Unpublished Issue.
Lust, gluttony, greed, sloth, wrath, envy, and pride.
This article presents the seven deadly sins in monster form: fiends of sin are a class of evil outsiders that exist to live out their sins and to corrupt mortals into the same ... [click here for more] | | 88. |  | Call to Arms: Gallant The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Gallant, who trades dank dungeon halls for resplendent castle corridors, and pragmatic ... [click here for more] | | 89. |  | Modern20Modern Mayhem and Mystery to the 20th Power! Welcome to Modern20 RPGObjects' new modern RPG of action and adventure. As a company, RPGObjects has always been a strong supporter of modern and science-fiction gaming. It's in our blood. So you might be asking, why a new modern system? The truth is there are a lot of things that the modern core rules do very well. But other things could be i... [click here for more] | | 90. |  | Remarkable Races: The Obitu From the darkest corner, Lord Varquil the Lich plotted. Legions of his undead clashed with the holy power of the temple brethren yet again. The dreaded army of bone and blade lost yet again. In response to his loss, the lich began work on a new breed: undead imbued with life—true life. The obitu were to be a life force as docile and obedient as his other m... [click here for more] | | 91. |  | Blackdirge's Dungeon DenizensTired of facing the same old kobolds? Blackdirge’s Dungeon Denizens take the very best original monsters from the pages of over 55 Dungeon Crawl Classics adventures, converts them to 4th edition, and compiles them in one volume. Here you’ll find unique monstrous foes from levels 1 to 30, plus a few old classics updated for the newest edition of the world’s most popular role-playi... [click here for more] | | 92. |  | Critter Cache 4: Fey FolkGoodman Games and Blackdirge Publishing lure you to the wilds of the Fey Realm with Critter Cache: Fey Folk. Here you’ll find 25 new fey to challenge PCs of nearly any level, including a few old favorites updated for Fourth Edition Dungeons & Dragons. From the harmless pranks of the mischievous boggart to the deadly, crushing power of the spriggan titan guard, Critter Ca... [click here for more] | | 93. |  | Metamorphosis Book II: The Tides of ChaosThe second novel in the METAMORPHOSIS trilogy!Dark forces gather…Now a powerful demon in his own right, the former archmage Hazergal Redfist has become immersed in the brutal politics of the Abyss. With each fiendish transformation wrought upon his body, he gains more power, yet loses another vital piece of his humanity. Allied with the rogue devil Gemnez and an infamous abyssal ruler,... [click here for more] | | 94. |  | Critter Cache 2: Prehistoric BeastsGoodman Games and Blackdirge Publishing present the next product in the Critter Cache line: Critter Cache: Prehistoric Beasts. If you're missing a bit of the old school, lost world feel in your Fourth Edition Dungeons & Dragons campaign, then look no further. Critter Cache: Prehistoric Beasts gives you 27 dinosaurs (behemoths) and other prehistoric monsters to fi... [click here for more] | | 95. |  | Scarrport: City of SecretsWelcome to the infamous city of Scarrport, a seedy trade port on the banks of the mighty Torberyn River where it converges with the Wellspring River. Scarrport is widely known as the gateway to the Hellfury Peaks — a mysterious region where evil festers in every crag, it’s influence spreading across the region like a raging firestorm. Unholy hell spawn roam the rugged mountain range, p... [click here for more] | | 96. |  | RPGXplorer - Characters and Rules 1.9.0RPGXplorer—Characters and Rules 1.9.0 is a powerful and accurate software suite for the 3.5 Edition of the world's most popular roleplaying game and PCs running the Windows 2000/XP/Vista operating system (now also supporting 64-bit Windows).Loved by DMs and players alike the world over... our features include: Modern Interface with Graphical Weapon Configuration, Inventory, Shopping and ... [click here for more] | | 97. |  | E.N. Armoury - Shields E.N. Armoury Shields Written by: Adam Windsor Come back with your shield, or on it! The Armoury continues with a complete book about shields. This 32-page PDF contains everything you need to optimize your shield-bearing warrior. This volume includes a brief history of shields, a collection of new shield variants (including the thrown discu... [click here for more] | | 98. |  | Remarkable Races: The MogogolFor eons the amphibious frog people common to the dismal swamps of the realm were known for malicious cruelty, greed, and cowardice-- acts that earned them the nickname bog-bullies. It seemed entirely unlikely that any good could come from these stupid and ugly muck dwellers, but something strange happened only two centuries ago that would dawn a new race of impeccable good. A curse, some say it w... [click here for more] | | 99. |  | Blackdirge’s Bargain Templates: Templar DMs, do you need a way to keep your monsters fresh and interesting without dropping a wad of cash on a new monster book? Then let Blackdirge Publishing lend you a hand with Blackdirge's Bargain Templates. Each installment of Blackdirge's Bargain Templates features a new monster template and two example monsters that can be dropped right into your 4E campaign. Each Blackdirge's Bar... [click here for more] | | 100. |  | HERO System Advanced Player's GuideThe HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of.
But sometimes a few more rules can make your job easier, or open up possibilities for your character that you hadn't considered. If you're interested in ways to expand the HERO System, or to change it to suit particular campaigns or play ... [click here for more] | |